Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Broken DivideNewsDemo Update - V0.5.0
In-game event

Demo Update - V0.5.0

Broken Divide · published 12 Jul 2026, 05:14 UTC

All newsPlayers around this dateRead on Steam

New

  • Hub rebuilt as a proper town scene. Buildings are clickable, old text buttons are gone

  • Zone backgrounds added. Each zone now has an environment during combat

  • Guild Perks returned and rebuilt from scratch. Compass grid layout with four branches and hybrid corner perks. Eight perks available now, tree expands with the game

  • Titles added. Each hero can equip one title for a mixed-bag stat bundle. Purchased from the Shop or unlocked via achievements. 12 available at launch

  • Trophy Room added to the Guild Hall. 30 achievements across five categories. Completing achievements earns guild XP

  • Records added to the Guild Hall. Tracks zones cleared, enemies defeated, deaths, gold earned, time played, and more

  • Zone Intel added. Hover a zone on the Explore screen to see a threat briefing before entering

  • Index tab added to the battle panel. Plain-English descriptions of every buff and debuff in the game

  • Heroes can now be renamed from the Hero Details screen

  • Heroes can now be dismissed from the Guild Roster. Equipped gear is returned to inventory

Guild Progression

  • Guild XP is now earned through achievements instead of zone clears

Bestiary

  • Regular enemies now unlock in three tiers: Seen, Defeated (10 kills), Studied (30 kills)

  • Boss entries now unlock by phase reached

  • High Priest Malachar entry rewritten

Combat

  • Agile enemies now function as described. They ignore aggro and target by row position, with back row most exposed. Taunt still works

  • Last Rites redesigned. One charge per cooldown saves the next hero to take a lethal blow, not the entire party

  • Ritual Channeling (Malachar Phase 2) cooldown reduced

  • Cultist Summoner spawns Shades more frequently

Music Player

  • Autoplay, Previous/Next controls, Repeat mode, Shuffle, track counter, local volume slider all added

Balance

  • Guild roster capped at 6

Bug Fixes

  • The Shade was missing from the Zone 4 Bestiary

  • Defeating Malachar unlocked the Corrupted entry but not the standard entry

  • Last Rites was resetting its cooldown without triggering


Any feedback is welcome. [email protected]

More from Broken Divide

Other announcements

All news
In-game event29 Aug 2026Update 1.2.0rift loot · Rifts drop one item per wave, guaranteed. · 25 new rift items. · Deeper sets drop items that already start at a higher power. rift residue · New currency: Rift Residue, dropped by rift boss waves and by salvaging rift gear. · Residue upgrades a rift item one step at a time, +1 through +10. · Past +5, each upgrade also costs one Wound Echo. entering a rift · Rifts open once you clear…In-game event24 Aug 2026Update 1.1.0Broken Divide is now playable in Simplified Chinese, and the whole campaign has been rebalanced from the Slime Marsh to the Pale Wound. The translation covers everything, not just menus: every item, enemy, ability, zone and skill tree node, the Bestiary write-ups, all eight regions' field intel, every achievement, the guild perk tree, all eleven in-game Help popups, the world map, and the Chron…Game update16 Aug 2026HotfixValuables & Legendary Forging Update Boss loot gets its own Valuables storage, forge Legendaries from Outfit a Hero, faster Training Grounds, White Mage and Mage reworks, new drops, plus a stack of fixes and QoL. New · Valuables: boss items now live in their own storage, separate from the 100-slot inventory. They stack in displays, keep up to 5 copies of each item, and further copies auto-sell…