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WilderDashNewsPre-Release Updates
Major update

Pre-Release Updates

WilderDash · published 2 Jul 2026, 17:44 UTC

All newsPlayers around this dateRead on Steam

With the upcoming release just around the corner, I've added some updates that will hopefully make playing more fun:

New Features:

  1. Tower range indicators.

  2. Tower health bars.

Improvements:

  1. Improved lighting and glow effects.

  2. Improved UI and main menu.

  3. Improved tutorial overlays.

  4. Monsters are more balanced.

  5. Upgrade cards are randomized in a better way.

Bug fixes:

  1. Steam Friends Lobbies should be more reliable to create and find.

  2. Auto-attacks reliably fire every time now.

  3. Miscellaneous world-rendering fixes and improvements.

Have any suggestions for the game? Let me know in the discussion threads. See you in September!

More from WilderDash

Other announcements

All news
Game update22 Sep 2026WilderDash 1.0.15.2 Patch NotesThanks to everyone who jumped in on launch day! A couple of fixes are now in place: Co-op Choose your class in the lobby. Players joining from a Steam invite or "Join Game" were never given the chance to pick a class and were dropped in as whatever they last played. The lobby now has a class picker, and anyone can change their choice until the host presses Play. Lobby now shows the room setting…Steam news22 Sep 2026WilderDash is out now!WilderDash is live on Steam! Thank you to everyone who wishlisted! Gather resources by day, build towers along the roads to your base, and fight beside them when the horde comes at night. Twelve nights, three bosses, four classes, sixteen upgrade cards, and maps that are never the same twice. Play alone or with friends in online co-op. Launch discount: 33% off until October 6th. That's the lowe…Major update8 Mar 2026The WilderDash demo now has Steam Lobbies!I've implemented Steam Lobbies in the WilderDash demo. You can still connect using IP addresses if you prefer, but this should make connecting with friends a bit faster and easier.