Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Space Pew PewNewsv1.0.1 Patch note
Game update

v1.0.1 Patch note

Space Pew Pew · published 14 Jun 2026, 13:41 UTC · build 23726221

All newsPlayers around this dateRead on Steam

Gameplay

  • Added a maximum level cap of 100, preventing infinite runs from becoming literally infinite

  • Drone Queue weapons now periodically deal damage to colliding enemies, in addition to the damage dealt when the collision starts

Balancing

  • Legendary rarity upgrades spawn rate increases a bit faster with Luck stat value

  • Attack speed upgrades value decreased (10% → 8% for Ship Module, 20% → 16% for Weapon upgrade)

  • Arena Shrink event's playable area is smaller

UI

  • Game Over screens now also shows the number of completed quests

  • Selecting a New Weapon now moves the focus to the left-most available weapon slot

Fixes

  • Optimized enemies spawning, removing frame drops when a lot of enemies are spawned during very long runs

  • Reduced Force Field weapon's attack sprite's size and made it a bit transparent