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9 DaysNewsPatch 1.4 - The Dimensional Forge and The Proving
In-game event

Patch 1.4 - The Dimensional Forge and The Proving

9 Days · published 16 May 2026, 05:51 UTC · build 23263181

All newsPlayers around this dateRead on Steam

9 Days – Patch 1.4

This patch introduces a brand new forge and game mode inside the Null Horizon focused on helping players acquire some of the highest level gear in the game.


Dimensional Forge

Using Tokens found in The Proving, players can now craft Legendary and Prime gear.

Forge Costs

  • Legendary Armour:

    • 1 Token

    • 500 Crystals

  • Prime Armour:

    • 1 Token

    • 1000 Crystals

Forge Features

  • All Prime gear is available in the Forge, including all Infusor variants.

  • The level of your Token determines the rating of the armour crafted.

  • Excess Tokens can be scrapped to gain additional Crystals.

  • Tokens can be obtained in the new The Proving game mode, but can also be obtained in the Final Cycle after defeating All Dimensional.

  • The Dimensional Forge and The Proving unlock after defeating Storyline All Dimensional.

Note

While this is a great new way to acquire extremely high-level gear, it contains heavy RNG elements. If you want the absolute highest guaranteed drops consistently, the Interdimensional Grind is still the best method.


The Proving

The Proving is a new wave-based game mode where enemies have a chance to spawn Tokens.

Features

  • Token level is determined by your Proving level.

  • There are now 6 Token Levels.

  • Your Dimensional Reset value increases the chance of higher Token drops.

  • The computer near the Dimensional Forge can be used to start The Proving.


Adjustments & Fixes

Challenges & Guidance

  • Wits Challenge now has improved marker guidance.

  • Strength Challenge icons now point directly towards the NPC to make locating them easier.

Tournament & Story Fixes

  • The Strongest Tournament in the All Dimensional Realm was incorrectly spawning before All Dimensional was defeated.

  • NPCs now suggest that players participate in the Interdimensional Games to become stronger before facing Kod.

Combat & Boss Adjustments

  • Storyline Kod health has been increased.

  • Storyline Third Razul health has been increased.

  • Warden and Prisoner 5 now reward better gear ratings to better prepare players for the All Dimensional Arc.

Gameplay Fixes

  • Creation Beam at Level 4 caused issues with players falling through the landscape. The size of Creation Beam at Level 4 has been reduced.

  • The Middle Mouse Button tutorial prompt incorrectly appeared while using a controller.

  • Coins will now automatically track towards the player after a certain amount of time.

Settings

  • Added a new setting to uncap Colossal Blast destruction.

INT Overflow Changes

  • The Energy-based INT overflow bug has been fixed.

  • The Vitality INT overflow issue has not yet been fully fixed, as it requires significantly more work than the other stat overflows.

  • Armour should now remain below the 2 billion threshold that caused the overflow issue.

  • I also recommend avoiding farming Vitality Energy if your Vitality stat is approaching the billions.

Buff Adjustments

  • The True Protector and Omni buffs found in the All Dimensional Realm have been increased.

  • Idris Will has been buffed.

  • Kod’s Wings (Solo Prime) now buffs Omni similarly to how Razul’s Markings buffs True Protector.


Lastly, a huge thank you to everyone for the continued support, and a warm welcome to all the new players who have joined the 9 Days community!

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