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'83News'83 - Quality-of-Life Patch #2
In-game event

'83 - Quality-of-Life Patch #2

'83 · published 15 May 2026, 10:06 UTC · build 23231966

All newsPlayers around this dateRead on Steam

Quality of Life Patch #2 is out now - containing a number of key changes/improvements which you can read all about in the patch notes below.

Hope you enjoy the update and see you on the battlefields of '83!

Quality of Life Patch #2 - Changelog

Animation 

  • Improved standing player collisions with prone players

  • Reranged M60 to fixing missing front sight post 

  • MP5SD3 tweaked empty reload "slap" animation

  • M203 and GP-25 New 1P Reload Grenade Launcher Animations

UI 

  • Minor opacity boost for overhead map radio icons 

  • Command table and squad spawn building denial messages: water and spawn protection denial takes precedence

  • Fixed objective bounds being inaccurate if they have concave shapes 

  • Fixed issue where scoreboard can cause the entire HUD to vanish and stay gone until next spawn 

  • Vehicle Driver HUD now displays appropriate speedometer based on the vehicle that you're driving 

  • Speedometer UI no longer shows the speed as a digital value, the analogue needle is intended to handle that 

  • Squad Leaders can see other Squad Leaders’ strike target markers 

Gameplay 

  • Grenade launcher arming distance improvements for improved consistency 

  • If a team hits 0 tickets, spawn protection becomes disabled for that team 

Code 

  • Made server name in connection screen wrap so it doesn't fly off screen 

  • Increased number of characters allowed in server name before cutoff 

Vehicles

  • Implemented physics impact damage 

Art

  • Soviet Infantry Uniforms – additional improved dirt and wear masks 

  • Fixed material errors and warnings for skin shader 

Audio

  • Fixed missing bullet suppression effects, whizz-bys and cracks

Level Art

Fl-Fjord 

  • Fixed physical material on various vehicles to generate the right audio / decals 

  • Fixed Pixelated overbright lights in Bunker cave 

Fl-Woodpecker 

  • Fixed overbright rug props 

  • Fixed overbright can props 

  • Fixed ‘non-lean-over-able’ wall in Woodpecker Sawmill 

Fulda Gap General 

  • Fixed disappearing boots in Border Village 

Level Design

As-Fjord Pact 

  • Small tweaks to Fuel Depot No Fire Volume 

As-Fuldagap Nato 

  • Fixed incorrect displaying out of bounds for the map by moving the no fire zones closer to the edge of the map 

  • Added missing static radios to the bases for all Fulda maps 

As-Woodpecker Nato 

  • Added additional foliage for line of sight blockers in the area

As-Woodpecker Pact 

  • OOB changes near by the tank lane in Woodpecker

  • Blocked players being able to enter OOB, adjusted all volumes on all variants of Woodpecker

Fl-Fjord 

  • Fixed spawn issues for vehicles and players on FL-Fjord after changes made on FL-Fjord assault maps 

Fl-Fuldagap 

  • Static radios moved away from ammo crates so that OH map icons do not overlap 

Fl-Woodpecker 

  • Rock collision pass - The rocks in Woodpecker are set to a uniform value meaning all scaled axis values are set the same

  • Blocked players being able to enter OOB, adjusted all volumes on all variants of Woodpecker

Shooting Range 

  • Shooting Range - All projectiles from both Nato & Pact variants will cause the target asset to be destroyed upon a single hit

  • Additional trees have been added to maintain a clear tree line but also opened up behind the back of trees to provide a path from the opposite direction of the shooting range

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Steam news3 Sep 2026'83 - Free Demo & 67% SaleFree Demo We are thrilled to announce that starting right now you'll be able to try out '83 completely free by playing our demo, which will be available until 10 AM BST / 11 AM CEST / 5 AM ET / 2 AM PT, September 7th . The demo includes the full game as of current, with the notable exceptions of community servers and progression which we aren't able to support in the demo build. Jump in, give '…Major update3 Sep 2026'83 - Content Update 1 Live Now!Today is the day, our first major content update is now live bringing a host of new features and improvements to the game. · Commander Abilities: Close Air Support Airstrikes (US and USSR) · Commander Abilities: New Cluster Rocket ability for USSR · Progression System: A first iteration of a progression system, allowing you to gain XP and level up. · New Map: Marshlands · New UI: Post-Death Rep…Community28 Aug 2026'83 - Update Preview: Airstrikes, Cluster Munitions and more!Today we're going to deep dive into the functionality that will be brought to '83 on September 3rd as we release our first major content update. We've already covered the new map called Marshlands in a previous blog post, if you missed it you can check it out here . Let's jump straight into it. Commander Abilities: Airstrikes One of the more visible additions to the game in Content Update 1 wil…