Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Smack TalkNewsBalance quick patch
Game update

Balance quick patch

Smack Talk · published 29 Apr 2026, 05:47 UTC

All newsPlayers around this dateRead on Steam

Hey guys this is a quick balance patch based on the suggestions and requests of several members of our discord. I'll be honest balance definitely hasn't been our priority new characters are usually finished the same day we update the game and receive minimal play testing. We appreciate any and all feedback and we're thankful for how patient everyone has been. We still have a lot of work to do but hopefully you guys enjoy these changes o7

Changes:

Barn Emote Added - Baa Haha

Macho Man Emote Added - You Can’t See Me

Take a seat

Enabled movement on windup frames

Added 2 frames to the hitbox

Adjusted hitbox (bigger)

Knockback 7x4 → 8x5

Get out of here

more forward thrust 6→8

Fighter Emote Added - Wax on Wax off

Meteor Palm

Stunning Palm is faster 4 spd → 6 spd

Dragon Fists

Dash length decreased vel. 10 → 9

Cowboy Quick Draw

DMG per shot 9 → 8

Movement disabled when hitboxs are on

Endlag increased by 3 frames

Buck Shot

Removed the piercing players

Santa Surprise Gift

Shortened length of move 55 Frames → 45

You’ve been naughty

Dmg per coal 12 → 9

Wolf Blood Pursuit

Hitbox slightly smaller

Dash Speed 15 →13

End of dash caps speed to 8 (should reduce the momentum)

Stun 0.5 → 0.4

Rip and Tear

Knockback 2x-5 → 3x-2

Wolf Claw

First hit Dmg 8→7

Second hit Dmg 13→12

Stun 1sec→0.6

Easy Prey

Hitbox Slightly reduced

DMG 20→16

Chef Mom’s Spaghetti

Enabled movement on windup frames

You’re Cooked

Reduced active frames to be more accurate to animation

Doctor Reflex Check

Bigger hit box

Enabled Movement on windup

Samurai Water Wheel

Endlag increased by 4 frames

Disabled hitbox on last 4 frames

Slash

Added 4 frames endlag

Disabled Hitbox sooner so total 9 frames endlag

Duck Quack

Quack 1 and 2 Hitboxes are bigger

Duck Duck Goose

Projectile speed 8→9

Frog Wizard Levitation Flotation

Reduced endlag by 10 frames

Fireball

Projectile is a little faster 6→7

Fastfood Worker Supersize it

Dmg 20→12

Windup frame added (7 frames)

No free refills

Larger hit box by like ~10%

Diver Fish Slap

Knockback 5.5x5.5→6x6

Dropping Anchor

Already had movement enabled for most of move but it is now fully enabled

Fishman Check out my muscles

Enabled rehit (dunno if this will change anything)

Snap out of it

DMG 34→44

Knockback 8x4→9x4

Windup shortend by 5 frames

Pirate Arr me matey

Tried to allow for movement between swings and during windup

Hand over your booty

Up jump reduced from 10 →4

Alien Activating wormhole

Changed Bread spawn to above

(acts more like an up attack now)

I come in peace

Bigger hit box

Are your photos printed

Stun Time 0.6sec→0.8sec

Magical Girl Starlight Blast

Hitbox reduced a bit

Hitbox active for shorter time

Glitter Wand Smash

Knockback 2x8 → 4x7

Lunar Ascension

Enable movement half way through move

Charm Lash

Upwards force 3→5

Magical at your service

DMG 4→8

Gorilla Spirit of Gorilla

Added attack to move (not really effective but it’s there)

Bug Pogo Bounce

Windup frames have enabled movement

Cop Get Down

Stun 0.4 →0.6

Stop resisting

DMG 7→9

Knockback 0.5x5→2x5

Business Man Stocks Up

Move is overall faster

Market Crash

Move is overall faster

Pleasure Doing Business

Lasts longer by 10 frames

I want to thank Jam and Chop Chop from our discord for suggesting most of these ːsteamhappyː

More from Smack Talk

Other announcements

All news
Major update27 Aug 2026Smack Talk Full ReleaseHey everyone the long awaited Smack Talk Full Release is here! Its been almost a year since we first announced Smack Talk. In the 30-ish updates since early access we've managed to squish major bugs, and add a meaningful amount of content and features. With this new themed update we're adding 2 new Characters the Power Ranger and the Kaiju along with a city stage! These two fighters come with t…Game update25 Aug 2026Quick patchAdded achievements, and fixed a issue I've been trying to figure out forever where if the host started a match new players couldn't join. Also a few other smaller bug fixes and tweaks like some ultimates are immune to being canceled now. Portuguese, German, and Russian added. Full release is on the 27th see you guys later ːsteamhappyː. (we kinda lost track of all the balance changes sorry😅. po…Game update28 Jul 2026French Spanish and Chinese supportHey guys its been a while since the last update as we're working on localization and content for the full release. We'll be putting out more languages over the next while these are just the first we've finished. Due to complications with the voice recognition program we're using we've had to mostly do the translations ourselves which may lead to some weird wording or phrasing if you encounter a…