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Mars ExodusNewsRelease 0.15: Comic Rendering
Major update

Release 0.15: Comic Rendering

Mars Exodus · published 12 Jul 2025, 22:00 UTC

All newsPlayers around this dateRead on Steam

🆕 New

🌐 Gameplay Features

  • Squads: Characters can form squads, join together, and display squad HUD info.

  • Character Creation Overhaul: DNA sliders, randomization, skill selection, game mode dropdown.

  • Chat & Thought System: In-game character thoughts, chat logs, event notifications.

  • Save System: Save/load player position, skills, appearance, squad data.

  • Cigarette System: Cigarettes cause lung cancer; visual improvements to items.

  • Steam Assets & Marketing: Added Steam capsule images and game logo.

  • Loading Screen: New animated gear and disclaimer visuals.

🎨 Visuals & Art

  • Moebius Visual Pass: Crosshatching, outlines, skybox, palette, and shader optimizations.

  • Material Cleanup: Applied and simplified hundreds of materials for consistency.

  • New Assets: Angel statues, skill icons, temperature icon, faction flags.

🧪 Testing / Tooling

  • CI Improvements: Separate workflows, license verification, cron schedules.

  • Semantic Version Check: ProjectSettings now auto-tested.

  • Manual CI Triggering: Added ability to manually dispatch workflows.


🔧 Changes

🧩 Systems & Logic

  • Tasks & Activities: Improved planning logic, fixed NREs, better command tracking.

  • Crafting: Temporarily disabled until inventory/recipe systems are complete.

  • Quest Access: Can now start quests via in-game computer.

  • Hardcore Mode: Proper save deletion when player dies.

🖌 Visual Tweaks

  • Visual Style Shift: Switched to darker toon outlines, less bloom, better materials.

  • Moebius Shaders: Stronger outlines, cleaner hatching, improved pattern blending.

  • Environmental Polish: Recolored terrain, fixed emissive issues, improved skybox and lighting.

🖥 UI and UX

  • Main Menu Redesign: Modern look, fixed cameras, new fonts and layout.

  • Character Portraits: Headcam rendering improvements and frame design.

  • Buttons & Text: Consistent button behavior, darker backgrounds, improved readability.

  • Chat & Log: Messages fade, scroll correctly, and include important events and thoughts.

  • Misc UX: Copy/paste characters, tooltips, window pinning, skill icons, game mode info.


🐞 Fixes (Condensed)

  • Fixed NREs for spawning, factions, planning, and interactions.

  • Fixed visual glitches like missing materials, gender rendering, UI clipping.

  • Resolved issues with shooting logic, camera FOV, prefab overrides.

  • Fixed save/load issues for skills, player position, squad state.

  • Removed redundant assets, broken prefabs, and old materials to reduce clutter.

More from Mars Exodus

Other announcements

All news
In-game event27 Sep 2026Update 25: CurfewMars now runs on a clock. BetterLife gives you a job and a ration by day, the underground gives you work after curfew, and both keep a record of what you did. Start a new game. Saves from Update 24 are not supported. The Day Loop · A day lasts 45 minutes. Work from 06:00, curfew at 20:00, sleep until the next morning. · Morning statement at 06:00. BetterLife files your social credit changes wit…In-game event17 Sep 2026Update 24: The EconomyUpdate 24: The Economy Everything in the game now has a price, and that price is set against a working day of forty credits. Merchants buy, stock runs out, food rots, corpses carry what their faction carries. At the far end of it there is a rocket you can build and a launch pad you can put it on, which is the first time Mars Exodus has had a way to end. Economy and Trade · Prices rebuilt from s…In-game event15 Mar 2026Update 23: Character Overhaul🆕 New Content & Assets · Character Overhaul: Implemented a massive character customization system including male and female meshes across various ethnicities (Asian, African, Caucasian). Added a wide range of wearables: gas masks, welding helmets, NVGs, tactical belts, and military uniforms. · Environmental Props: Added new industrial and urban assets like a pseudo-Duga radar site, tall Asian…