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Flat MarsNewsDemo Patch Notes - v0.2.0
In-game event

Demo Patch Notes - v0.2.0

Flat Mars · published 1 Oct 2026, 13:14 UTC · build 24041896

All newsPlayers around this dateRead on Steam

Progression

  • Added character classes. Each class has a specific loadout and may have unique gear.

  • New classes are: the Rookie, the Shock Trooper and the Heavy.

  • Added a progression tree. Unlock new equipment and classes by spending shards in the arsenal menu.

  • Loadout selection is replaced with a class selection.

UI

  • Some mouse/keyboard and gamepad controls use symbols instead of letters. (ongoing work to replace all)

  • Gaining and spending shards have more visual and auditory effects.

  • In HUD: spent ammo is shown.

  • New cursor

Campaign

  • Added an additional mission to the campaign.

  • Missions have more narrative text.

More from Flat Mars

Other announcements

All news
In-game event9 Oct 2026Demo Patch Notes - v0.2.1This update Is focused on adding more equipment mechanics and upgrades. Equipment · The machine gun has a heat mechanic. · The light lance is much more powerful but uses energy. · The wave gun wave times has been reduced. · The jet pack can be converted into a dash pack. · The grenade launcher projectiles are easier to aim and better against armored targets. · Jump boots and ski boots are rebal…In-game event22 Jul 2026Demo Patch Notes - v0.1.7Level Editor · Removed the default map since changes to that one cannot be loaded UI · Equipment controls are now described in the tooltip · Equipment animation in HUD when equipping a new equipment · End screen when a mission is failed or completed · Mission dots on the campaign map show completed status both with a symbol and in the tooltip Equipment · Machine gun (minigun) barrel spins Campa…