Dear Evil Lords,
First of all: thank you!
It’s been amazing to finally see Packed Lair out in the wild, and we’re incredibly grateful to everyone who has jumped into the game on launch day, shared their thoughts and reported issues
We’ve been closely following your feedback since launch, and we’re already putting it to work.
As part of this, we’re happy to report that Patch #1 is now live! It addresses several of the reported issues alongside performance improvements, audio updates, and a new way to acknowledge your victories.
Fixed a positioning issue that caused the Red Dragon to remain too far behind the battle line during combat.
Fixed an issue that prevented some achievements from triggering correctly.
Identified and resolved several memory leaks alongside additional general performance improvements.
Improved the sound effects for Spider units.
Fixed an issue where the Arcane Refinery was incorrectly applying its bonus to buildings up to 3 cells away, rather than the 2-cell range stated in its building description.
We’ve added a new Golden Star feature to acknowledge your victories!
After winning the game with a faction, a Golden Star will now appear beside that faction to mark your achievement.
You’ll see your Golden Stars:
On the New Run screen when selecting a faction
On the Post-Game screen when winning with a faction for the first time
How many can you collect? ⭐
Once again, a huge thank you to everyone who has supported Packed Lair during its first official day on Steam.
Your bug reports, feedback, reviews, and suggestions are incredibly valuable to us. So Please keep them coming! We’ll continue listening closely as more of you get your hands on the game.
For now, Patch #1 is live! So head back into your ever expanding Lair, give the changes a try, and let us know what you think.
Thanks again for being part of the launch!
Now get back to making those Do-Gooders regret knocking on your door!