Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Once Upon The UniverseNewsbuild 0.14.1
Game update

build 0.14.1

Once Upon The Universe · published 19 Sep 2026, 16:49 UTC

All newsPlayers around this dateRead on Steam

Just a small weekend update. Have a great Saturday! :)

  • Added Planetary Defense Systems: fortified planets can now engage hostile fleets directly and must have their defenses destroyed before they can be captured.
  • Slightly expanded planet Surface maps from 20x10 to 21x10 tiles, providing more room for terrain, infrastructure and civilization development.
  • Aggression menus now list all known civilizations, display blockers for unavailable actions, prioritize civilizations ready for Inspiration, and support pagination with up to five civilizations per page.
  • Creator-driven aggression can now start wars regardless of Friendly or Neutral relations.
  • Fixed Escape key behavior: ESC now closes all open gameplay panels before opening the pause menu, and no longer opens the pause menu from the main menu.
  • Creator Halls now retain Creator contact for Inspire and Demand while inactive due to resource shortages or disabled City Center connections, while their passive bonuses remain inactive.
  • Direct Creator building actions on planet surfaces can now override tiles reserved for future road expansion.
More from Once Upon The Universe

Other announcements

All news
Game update23 Sep 2026build 0.14.4Added Focus Military Action, allowing the Creator to direct a civilization war action against a chosen enemy while preventing peace negotiations until the focused conflict ends. · Inactive building tooltips now show the specific resource shortage that caused the shutdown while preserving factory reactivation queue, countdown and staffing information. · Strategic action queues now show when civi…Game update21 Sep 2026build 0.14.3Simplified cultural bonus information in the Politics panel, with detailed trait effects now available through hover tooltips. · Government changes influenced by the Creator now reset the civilization autonomous political review timer, preventing immediate regime reversals after a successful intervention. · Added pagination to the Politics law list for clearer navigation as more laws are introd…Game update20 Sep 2026build 0.14.2Vanity civilizations can now construct Beacons of Vanity in deep space, reducing Creator Point generation until the Beacons are destroyed. Beacons can be targeted by hostile fleets, Heavy Particle Collision, and Doomsday Shower. · Beacons of Vanity are now displayed on the sector minimap in red. · Vanity civilizations cannot begin construction of new Beacons of Vanity while at war. · Destroying…