Fixes/Changes
Audio player will now remember the last clip played and not play the same clip twice.
Custom bound keys will now correctly trigger suffixes.
All sound effects are now correctly categorised.
Sound effect que reduced from 5 to 2.
Sleep return now tells you the correct amount healed.
Nutrition start value reduced to 10 and requirement increased to 20, now required to find the key and learn to eat to move out of starting area.
All returns should now be rounded to 1 decimal place.
First sleep and reflect prompt comes after enemy defeated message not before.
Notes added in tutorial for clarification.
Indicators will now always render right way up.
Known bugs
None, Ignorance is bliss.
Please let me know if you find any new bugs for me to squash