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Mandate of Galactic EmpiresNewsMinor Races Update
In-game event

Minor Races Update

Mandate of Galactic Empires · published 12 Sep 2026, 15:19 UTC · build 25272338

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This update brings Minor Races systems into play, these are systems controlled by a minor race, which doesn't expand, some are space-faring, some are not, the player has the option to either vassalize or conquer them. Also, some races have associated quests that enable faster vassalization, and others provide specific bonuses once integrated into the empire. Interacting with them is done through the Diplomacy panel.

Changelog:

  • minor races (fixed number based on map size, in a later version I'll add more customization options for this)

  • buildings can be toggled off now (except the Admin Office)

  • conquest mechanic fixes

  • AI builds proper system defenses

  • added some feedback labels to explain some actions (such as build queue full)

  • slight turn performance optimization

For version 0.9.x I'm planning to add the final new features: fleet admirals (allowing fleets to gain experience) and finally enabling gate defense systems.

More from Mandate of Galactic Empires

Other announcements

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In-game event1 Aug 2026MOGE Diplomacy v1The first version of Diplomacy is now available. I put this off for quite a while and wanted to have it in before expanding the game further. Basic war declarations, friendly and non aggression pacts can be signed. AI empires no longer attack when relations are neutral, though combat can still occur between neutral empires, war must be declared beforehand or is declared automatically when sendi…In-game event18 Jul 2026Moge Mid-cycle Update: Admin Node Conquest UnlockMOGE v0.7.786 I'm happy to announce that the issue due to which I had to lock AI empires from conquering Admin Nodes was easier to fix than I feared. Now aggressive AI empires will see ANs as valid targets, build and send fleets to conquer them. Version changes: - AN conquest unlock - victory conditions - difficulty settings - trader/spy network automatic incremental reveal of AI empire territo…In-game event10 Jul 2026MOGE Tutorial and FixesThis weekend update introduces a Tutorial mission. The previous release had an enemy empire AI issue, where at some point it switched into IRG spam mode. The issue has been fixed and the game AI expands normally, clears fauna, and attempts to conquer player systems. There is one AI limitation, it will not try to conquer player Administrative Nodes, only player systems that are in its Administra…