Howdy playtesters! Once again, we want to thank you all for the feedback and bug reports. If you want the most up to date info on Tile Shire, head over to our discord: https://discord.gg/BPzNuw333f
Post Seattle Indies Expo Polish
[Partial] Per-level Meta Progression
Levels Now Unlock
Shire Streaks!
Levi and Pete just had an awesome time showing TileShire at the Seattle Indies Expo! A lot of polish and iteration on the tutorial was added to ensure that onboarding the game went smoothly!
We're testing out our per-level meta progression feature, which adds up your Shire scores cumulatively to unlock things like new biomes and Townsfolk. Much of the content is still under construction, but we wanted to get some early testing time on it.
In a similar vein, each level now unlocks by reaching the sign on the previous level.
We have a new feature that unlocks after all the other levels: Shire Streaks. This option allows you to streak runs together, with the sign in each subsequent shire slightly harder to reach. We hope this gives you all something to strive toward. It's still very beta right now, and we have some exciting things in store for it, but we wanted to give you a preview of it right now in the playtest.
Infinite Hot Air Balloon Glitch fixed
...lots of random stuff :P