Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Marble Allstars DemoNewsEmotes, Wall Riding, Trails & Leaderboards
In-game event

Emotes, Wall Riding, Trails & Leaderboards

Marble Allstars Demo · published 9 Sep 2026, 07:27 UTC

All newsPlayers around this dateRead on Steam

New ways to move, show off and compete.


Everything here is unlocked by playing. There are no purchases.

Express yourself

  • Emotes. Hold E for the emote wheel, flick a direction and release. 116 emotes to unlock, eight on your wheel at a time. Build your loadout under Customize.
  • Pings. Middle-click drops a beacon everyone on your level can see. Up to three at once.

New moves

  • Wall riding. Carry speed into a wall and you'll ride it. Momentum drains while you're up there and chaining rides gives less each time, but jumping off launches you. It rewards timing without punishing you for trying.
  • Speed trails. Ten trails, each with its own look and colour, and far more visible than before. Preview them live under Customize.

More to play

  • Level 4 joins the rotation.
  • A level select screen so you can pick a level instead of hunting for portals.
  • A first-time tutorial and a stadium announcer who calls your run.
  • 24 MP3 player skins for the in-game music player. Click the LCD to cycle.

Sound


Every mechanic has a sound now, from jumps and landings to bounce pads, boost pads and cannons. Rolling, sliding, grinding and fans each have their own loop, and every level has its own ambient bed. Master, Music, SFX and Ambient sliders live in the settings menu.

Online

  • Leaderboards for every level, top 10 plus your own rank, shown on the finish screen with your Steam name.
  • Ghost players so you can see other people running your level in real time.

Camera and controls


Rail snapping is a new Video setting. With it on, the camera eases behind your direction of travel on a rail so you're looking where you're going. It's off by default and never fights your mouse. There's also a camera sensitivity slider in the pause menu.

Fixed

  • Opening Customize with a large collection no longer crashes the game.
  • Music now plays in the build and starts on launch.
  • Level 1 loads correctly from hub portals and Continue.
  • Ending a wall ride no longer yanks your marble down the wall.


More on the way, including a guided tour through a working marble factory and a much bigger skin collection. Thanks for playing.