
Have you ever wondered what my favourite mechanic in my upcoming title is?
Well, for me, it practically fell into my lap. The switch between the 2D world and the 3D perspective had me hooked right from the start – I love immersing myself in the world.
The 3D scenes have a different rendering setup, and thanks to a cool transition, the switch has turned out really well, don’t you think?
So, why is this my favourite? I want to get to know the world. Every little nook and cranny. I want to make my own decisions and be able to knock over every little stick, no matter how small… and that’s exactly what this lets me do. I can really get to know and enjoy the world.
Back to the rendering - of course, that didn’t go without a few hiccups. At first, the UI didn’t distinguish between 2D and 3D, so I had to tweak it. Also, the pixel effect from the 3D world was simply carried over to 2D… Well, it looks really good now, though!
Enough of my long-winded story… although I do quite like that sort of thing 😉
The game’s coming out very soon, I promise!🏹