General
-Added Rumble
-New Level system for the ball
-Changed the goal geometry for the stages
Main Menu
-Changed the version to 15.0.0
-The minimum ball speed in settings is reset to 100
Character Select
-Improved the readability of the menus
In-Game
-P2 score background has been flipped back to normal
-Added rumble when you hit the ball
-Made slight adjustments to the sound design
-A glitch in controller assignment has been fixed
Wrek
-More animations complete
Charlie
-Charlie Super causes the ball to go to max Level
-Charlie Super no longer gives a bonus for scoring
-Jumps higher on ground jump
-Jumps lower on midair jump
-Faster horizontal movement in the air
-Lowered power of Aerial spike
Cassandra
-Jumps higher on ground jump
-Jumps lower on midair jump
-Faster horizontal movement in the air
The Ball
-When the ball has traveled uncontested in the air for long enough, it will "level up"
-Leveling up means it will tank one hit before returning to normal (this is to discourage goaltending)
-Added an indication just before the ball levels up
-Hitting a leveled-up ball doesn't switch goals when self-goals are turned off.
-The ball will readjust trajectory to enter into the goal
The Pit
-There is now a vacuum effect in front of each goal to make it easier to score
-Small goals now give 3 points
The Theatre
-The collision around the goals has been simplified