Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
AlkahestNewsNew Gameplay Reveals - Watch Now
Community

New Gameplay Reveals - Watch Now

Alkahest · published 6 Jun 2026, 21:01 UTC

All newsPlayers around this dateRead on Steam

Hey everyone,

Over the past few hours, we revealed two new gameplay trailers for Alkahest during IGN Live and Future Games Show, each showing a different side of the game.

Master the Environment | IGN Live 

This trailer focuses on reactive environment interaction, alchemy, and the many ways the world itself can become part of the encounter. Even a broken crane can be used as a weapon if you can figure out how to get it working again.

Key Highlights:

  • Reactive environmental gameplay

  • Environmental puzzles and chain reactions

  • Improvised combat using environmental objects

  • The world itself becomes part of the fight

  • Alchemy-driven combat interactions

Uncover the Ruins | Future Games Show

Focused more on exploration and traversal. Risky climbs, hidden routes, and ancient mechanisms stand between you and the path forward. Sometimes the only way is to understand how the world around you works.

Key Highlights:

  • Exploration & traversal-focused gameplay

  • Environmental interaction and mechanical puzzles

  • Unlocking new paths through observation and experimentation

  • Stealth gameplay

  • Dynamic first-person traversal through vertical environments

Together, both trailers offer a broader look at Alkahest, a grounded Action-Adventure RPG.

We hope you enjoyed both reveals, and as always — thank you for all the support and feedback ❤️

More from Alkahest

Other announcements

All news
Community9 Apr 2026Watch the First Gameplay TrailerWe’re excited to share the first gameplay trailer for Alkahest ! We’ve shared short clips from development before - and this is our first longer look at how the game actually plays. The trailer highlights: · Physics-driven combat with kicks, finishers, and reactive environments · Destructible spaces that actively shape encounters · Alchemy as a system for interacting with the world, both in com…Esports18 Mar 2026Alkahest Returns on April 9Alkahest will be part of the Triple-i Initiative showcase on April 9th (9am PT / 6pm CET). If you’re not familiar, Triple-i is a showcase focused entirely on games: 45 minutes of back-to-back trailers from independent teams like ours. No hosts, no ads, no sponsors - just announcements, gameplay, release dates, and a few surprises. You’ll be able to watch it on Youtube ( , Twitch ( and right her…Community18 Dec 2025DEV DIARY #1: Forging the Combat of AlkahestRecently, Alkahest hit a major milestone: over 500,000 wishlists on Steam. Half a million people basically said: “Alright, you’ve got my attention. Show me what you’ve got.” We’re endlessly grateful that so many of you connect with our vision - and yes, a little nervous to finally share it with you. After almost two years of development, it’s time to lift the curtain - just a little - and give…