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Outworld StationNewsVersion 0.1.2.2 [EA] Now Available
In-game event

Version 0.1.2.2 [EA] Now Available

Outworld Station · published 19 May 2025, 16:27 UTC

All newsPlayers around this dateRead on Steam

Attention Station Commanders!


Version 0.1.2.2 is now available on your Steam Client - please restart Steam to auto-update to this version now!

Changes:


  • The Status View has had a major rework:
    • Current Recipe now easier to see on Factories
    • Current Ship now shown on Shipyards
    • Most stored item now shown on Storage Units and Freighter Docks
    • More warnings
    • Clearer healthbars
    • Shows how many items are being sent per min
    • Status View icons now reduce in size at highest zoom levels


  • Item Filters:

    • Now has seperate button for Item Filters
    • Moved filter menu so it no longer covers any slots
    • Shows filter when hovering a slot and can use CTRL+C and CTRL+V on hovered slots to copy them
    • Can now set a filter to the current slot occupied item
    • Can copy/paste setups in Wormholes
    • Improved item filter list with item icons


  • Freighters:

    • Mk 3 Freighter Dock and Mk 3 Freighter with more capacity, HP, speed and has a weapons turret mounted on it
    • Can now assign a dock to be both Pickup and Dropoff location on the same Freighter
    • Pure Gas/Liquid freighters no longer wait around when full
    • More controls for how a freighter waits at a drop-off location
    • Freighter no longer visits pickup locations when full, or drop-off locations when empty
    • Fixed a bug when selling a freighter and then selecting it
    • Added an extra pipe connector to Mk 2 and Mk 3 Docks
    • Fixed a bug with the Freighter Cargo dissapearing

  • Made some optimisations to the factory processing algorithm to improve manufacturing timing,
  • You can now switch off Storage Units and Storage Tanks to stop all resources being sent to/from them easily
  • Current Item Output rate now shown on module popups
  • You now use MMB or N while in Link Mode to add a Stopover and control paths
  • Can now Reroll Tech Points
  • Can now Search the lists of Wormholes, Freighter Docks and Power Linkers
  • List auto-scrolls to first connected/selected Wormhole, Freighter Dock or Power Linker
  • Ammo Depots now take any ammo from linked factories and modules
  • Can now link the Antimatter Reactor to Refinery directly
  • Animation Optimsations are now less aggressive
  • Can now wipe all links (inc. input links) using CTRL+X
  • Can now set Max Efficiency for Shipyards, Miners and Cloud Miners
  • Particle Accelerators now give slight bonus efficiency the longer the loop is
  • Particle Accelerators now show output items/min
  • Objectives items can be counted from any HUB
  • You can now Duplicate Pipes and Conduits
  • Carbon Nanotubes and Nuclear Waste now have max stack size of 500
  • You now see a warning when station is using your stored power
  • Mk 2 Smelter is faster
  • Mk 2 Fuel Bay now has 2000 Capacity
  • Added the fuelling rate on Fuel Bays
  • Can now manually move items into a lot even if it is filtered
  • Animation Level Of Detail now scales with the Settings > View Distance setting

Fixes:

  • Fixed a "max objects" error when you fly around placing a building for an extended period of time
  • Fixed black-screen issue when teleporting to the HUB and then switching Zone
  • Antimatter Reactor can now be restarted correctly after being full of waste
  • If you start repairing a module, moving the mouse will not hover over another modules mid-repair
  • Doors in connectors graphics now have 2 sides
  • Doors in connectors now have a max visible distance
  • Radiation effect and damage screen shake no longer shows on Map View
  • Larger UI Scales no longer cut off the top of the Shipyard UI popup
  • Drone no longer follows cursor when mouse is offscreen
  • Fog Of War bubble no longer appears in multiplayer when other player is in another Zone
  • Tugs no longer drop off ships to switched-off fuel or ammo bays
  • Shows Mk 2 on Build Display when duplicating an upgraded module
  • Fixed a bug with selling a ship that a tug is currently carrying blocking that tug's operation


...See you in the TAU System commanders!

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