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Slime Must GrowNewsSlime Must Grow - The 2.0 Rework
Major update

Slime Must Grow - The 2.0 Rework

Slime Must Grow · published 6 Oct 2026, 03:42 UTC

All newsPlayers around this dateRead on Steam

Version 2.0 is here

Slime Must Grow 2.0 - Patch Notes

New

• Cards: reach a growth milestone to pick 1 of 3 cards at the end of the round. Collect and equip them in the Collection.

• The Collection has a "Your Stats" page: your real damage, attack speed, crit, essence gain, defense, time and more.

• The Slot Machine: earn spins and turn it. Two matching reels pay a share, three pay in full.

• Rebirth: after enough milestones, start over with your cards kept and earn Souls. Spend Souls on permanent boons (more cards per offer, card slots, more slimes, essence at round start, essence kept on Rebirth, Slot Machine spins).

• The ending: plus a win screen with your time follows, and you can keep playing after.

• Over 200 upgrades in the skill tree.

• The Ooze Mine keeps earning while you are away.

• 10 Steam achievements and an updated leaderboard for your finish time.

• Full controller support: steer with the left stick, A to click, B to go back, Start to pause, the right stick pans the tree, triggers zoom. Button hints switch to the controller.

• Googly eyes.

• Lots of new feedback: card deals and flips, buys that punch and spark, banners for milestones and boss fights, an arrow to gold slimes off screen.

Changed

• Damage perks now add flat damage, so every one of them matters.

• Slimes are tougher and scale each round; a full run to the ending takes about 2 to 3 hours.

• Rebirth also resets the Ooze Mine; Souls carry over.

• The skill tree, Rebirth screen, Collection, round end, settings and HUD were all redesigned.

Fixed

• Memory use climbing over long runs until the game slowed down.

• Lag when opening the upgrade screen and the skill tree.

• The round-end screen or a card offer could stay up over the ending.

• A card offer could get stuck on screen with no cards to pick.

• The tutorial arrow could reappear in later rounds.

• The Slot Machine never unlocking for some players.

• Text showing as boxes in Chinese, Japanese and Korean.

• The game could stall after the finale instead of reaching the win screen.

If you have any feedback, let me know below are even better, come join the discord here - https://discord.gg/ZUKk43Nqbg

More from Slime Must Grow

Other announcements

All news
Major update3 Apr 2026Slime Must Grow - Version 1.1 UpdateVersion 1.1 is here! · Added around 50 perks to the skill tree · Fleshed out the passive Ooze Mine scaling · Lowered the price of the game · Reset the leaderboard · Removed bugged achievements (Will add more in 1.2) · Fixed a trove of bugs EDIT: - hotfixed a save bug that overwrote huge portions of the player's save data 30 minutes after releasing 1.1 If you have any feedback, let me know below…Major update24 Feb 2026The House of Slime Opens Its Doors to the Unwashed MassesWelcome to Slime Must Grow! 9 weeks after I decided to take a break from my main game (Beware the Depths, wishlist NOW), Slime Must Grow is now ready for human consumption (mostly). If you have any feedback, let me know below are even better, come join the discord here -