Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
스페셜포스 리마스터News[Notice] [Complete] Temporary Maintenance (Oct. 1 (Thu) 01:00–04:20 UTC)
Community

[Notice] [Complete] Temporary Maintenance (Oct. 1 (Thu) 01:00–04:20 UTC)

스페셜포스 리마스터 · published 30 Sep 2026, 09:21 UTC

All newsPlayers around this dateRead on Steam

Hello Troopers!

This is Special Force Remaster.

Temporary maintenance will take place on Thursday, October 1, 2026, to address issues.

Scheduled maintenance on October 1, 2026 (Thu) will be extended by one hour beyond the originally announced end time and will now run from 01:00 to 05:00 (UTC).

Please refer to the details below for more information.


1. Maintenance Schedule

  • Time: October 1, 2026 (Thu) 01:00 – 04:00 04:20 (UTC+0) / 10:00 – 13:00 13:20 (KST) (Approx. 3 hours) (Complete)

2. Maintenance Details

◆ Balance Adjustments

ITEM

CONTENT

(Details Added)

SMG Balance Adjustments (Nerf)

UZI

◆ Adjustment Rationale

We have adjusted the UZI’s magazine capacity and damage multipliers for different hit locations to reinforce its focus on fast movement and hit-and-run tactics.

Since the UZI cannot equip attachments, its bullet spread nerf is less severe than the MP7’s. Our goal is to preserve the UZI’s distinct close-range combat style of quickly moving in and out of engagements.

◆ Adjustment Details

- Increased hip-fire bullet spread range and values by 4%.

- Increased bullet spread range and values while aiming down sights (ADS) by 8.5%.

- Reduced the headshot damage multiplier to 1.95×.

- Increased damage falloff over distance.

- Adjusted ammunition from 30/120 rounds to 25/100 rounds.

MP7A2

◆ Adjustment Rationale

We have adjusted the MP7’s medium-range accuracy, which was outperforming some assault rifles (ARs).

These changes preserve its close-range strengths while reducing its effectiveness in direct medium-range engagements. This reinforces the MP7’s distinct playstyle of using mobility and flanking to avoid engagements with AR users and put pressure on enemy snipers.

◆ Adjustment Details

- Increased hip-fire bullet spread range and values by 14%.

- Increased ADS bullet spread range and values by 18.5%.

- Reduced the headshot damage multiplier to 1.85×.

- Increased damage falloff over distance.

- Reduced the minimum damage multiplier for distance-based damage falloff to 35%.

VITYAZ

◆ Adjustment Rationale

The VITYAZ is a hybrid weapon that can be configured to perform more like an SMG or an AR, depending on its attachments.

However, certain attachment setups allowed it to outperform ARs in accuracy while aiming down sights. We have adjusted this to preserve the variety of playstyles offered by attachment choices while more clearly defining the role of each weapon class.

◆ Adjustment Details

- Increased ADS bullet spread range and values by 8%.

- Reduced the headshot damage multiplier to 1.85×.

(Added)

AR Balance Adjustments

M4A1

◆ Adjustment Details

- Reduced ADS bullet spread range and values by 5%.

(Details Added)

Tactical Weapon Balance Adjustments

RPG-7

◆ Adjustment Details

- Increased the GP cost from 2,500 to 2,750.

- Reduced ammunition from 3 rounds to 2 rounds.

- Reduced the blast damage radius and increased damage falloff with distance.

FPV Drone

◆ Adjustment Details

- Increased the GP cost from 2,000 to 2,500.

- Reduced drone health from 50 to 20.

◆ New Features

ITEM

CONTENT

(Revised)

Base Sensitivity Adjustment

· Added a combined horizontal and vertical sensitivity setting under Settings > Controls.

· Sensitivity will also be adjustable via hotkeys during gameplay, in addition to the settings menu.

We have identified further improvements needed for this feature, so its implementation has been postponed until the next update. Please take note of this change.

(Added)

Weapon Package

· The Royal package is returning for sale.

- This weapon package includes the Royal AK12, Royal PSG1, and Royal N4.

◆ Improvements & Fixes

ITEM

CONTENT

Sound Improvements

· Adjusted explosion sounds for throwable weapons (grenades).

· Adjusted the volume of impact sounds when throwable weapons hit the ground to make them easier to notice.

(Added)

Gameplay

· Removed Shanghai and Venice from the Ranked Mode map pool.

· Extended the time limit in the Training Ground.

· (Added) Further improved anti-cheat stability.

· (Added) Fixed an issue where the tank at bomb site B on Desert Camp would incorrectly return to its intact state after the planted bomb exploded.

· (Added) The American Vertical Grip can now be equipped on the AK12 and SCAR-L.

(Added)

Bug Fixes

· Fixed an issue with round endings.

- Fixed an issue in Team Match where a round would not end immediately if a player joined the match at the same time the last surviving player on a team was eliminated.

· Fixed abnormal frame rate drops on the Nerve Gas map.

· (Added) Reduced frame rate drops across maps other than Nerve Gas.

· (Added) Fixed an issue where equipping the exclusive stock for “Skyward Relic” would equip the “Skyward Rush” stock instead.

· Fixed an issue where DLSS settings were not saved.

· Improved map and client stability.

· Fixed various other bugs.

3. Impact

  • Game access and services will be unavailable during maintenance.

※ Notes

  • The maintenance end time is subject to change depending on progress. Any adjustments will be announced via this notice.

  • To ensure your data is safely saved, please exit the game completely before the maintenance begins.


We will continue to do our best to provide a more stable and enjoyable service.

Thank you.

Legends never change. They only evolve!

Special Force Remastered

More from 스페셜포스 리마스터

Other announcements

All news
Community7 Oct 2026[Notice] Temporary Maintenance (Oct. 8 (Thu) 01:00–04:00 UTC)Hello Troopers! This is Special Force Remaster. Temporary maintenance will take place on Thursday, October 1, 2026, to address issues. Please refer to the details below for more information. 1. Maintenance Schedule · Time: October 8, 2026 (Thu) 01:00 – 04:00 (UTC+0) / 10:00 – 13:00 (KST) (Approx. 3 hours) 2. Maintenance Details ◆ New Features ITEM CONTENT Enhanced Sensitivity Settings - Added s…Community23 Sep 2026[Event] Chuseok Special Events AnnouncementHello Troopers! This is Special Force Remaster. We would like to thank all our soldiers for joining us in Special Force Remaster and wish you a joyful and bountiful Chuseok holiday. To celebrate our first Chuseok together in Special Force Remaster, we have prepared a variety of events offering gifts to support you in-game. Please visit the official Special Force Remaster Naver Cafe for detailed…Community22 Sep 2026[Notice] [Complete] Temporary Maintenance (Sep. 23 (Wed) 01:00–05:00 UTC)Hello Troopers! This is Special Force Remaster. Temporary maintenance will take place on Wednesday, September 23, 2026, to address issues. Scheduled maintenance on September 23, 2026 (Wed) will be extended by one hour beyond the originally announced end time and will now run from 01:00 to 05:00 (UTC). Please refer to the details below for more information. 1. Maintenance Schedule · Time: Septem…