
Greetings, Explorers!
Let’s look at the changes that our newest patch brought to the game.
Reworked the crafting UI and visualization.
Added a crafting tutorial video explaining how it works.
Rebalanced two-handed weapons: they now use 50% of your stamina per shot while keeping the same shot speed as short weapons.
Increased the speed of weapon animations across all weapon types to reduce delays.
Stamina is now the main factor differentiating combat with different weapon types.
The aiming dot is now reserved for weapons that require aiming, such as bows and guns.
Added an Acid Tree to the cave where you fall while looking for the scanner, at the end of the cave on the left side of the path leading to the top.
Added Acid Lake to the start of the tutorial infection cave
Added Water hint to the Stamina bar if the player has less than %50 Water and depleted the full stamina during combat
Added VFX and sound effects to all acid lakes
Survive the Night never completing issue is fixed
Fixed crashes and other bugs.
Improved optimization.
Made further graphical improvements.
Reworked the starting flow to make the beginning of the game clearer and smoother.
Mutation flowers now have animations
Main menu and Escape menu UIs are reworked
Stay sharp, explorer.