
Items that are especially useful in the early game, as well as some less commonly used items, have been buffed across the board.
Espresso: Attack Speed +20% → +30%
Tactical Vest: Attack Power +20% → +30%
Booster: Movement Speed +20% → +30%
Hard Liquor: Attack Speed +40% → +60%
Lunchbox: Max HP +5 → +6
Bandage: Stagecoach Recovery +10% → +15%
Red Meds: HP Recovery 1 → 2 / Cost 25 → 24
Tobacco: Attack Speed on Puzzle Bonus +50% → +60%
Energy Drink: Attack Speed on Potion Use +50% → +60%
Emergency Thruster: Movement Speed at Low HP +50% → +60%
Suspension: Movement Speed on Taking Damage +50% → +60%
Steroids: Triggers at HP ≤20% → ≤30%, Attack Speed +80% → +120%
Replicator: Cost 30 → 24
Spicy Noodle Bowl: Max HP +10 → +12, Movement Speed Penalty -10% → -15%
Flint: Cost 20 → 25, Attack Power Penalty -15% → -20%
Cogwheel: Cost 25 → 26
Bellows: Cost 30 → 40
Shop reroll costs have been reduced across the board, making it easier to find the items you’re looking for.
Fixed an issue where enemy attack ranges did not properly match their sprites.
Slightly reduced enemy damage on Difficulty 5.
Adjusted attack ranges to make attacks more reliably hit enemies that are close to the player.
The character description panel may occasionally disappear.