Trippy Plains · published · build 25081785
I've been flying a 5" freestyle quad and comparing it to the sim. On a real drone there is effectively zero hang at the apex chop the throttle and it falls, now. The sim floated. This version fixes the throttle spool-down that caused it, widens the tuning range so you can dial it yourself, and ships new defaults calibrated against real hardware.
Invisible walls, gone. Two collider bugs found and fixed. Gate posts were generating colliders nearly double their real size, so you clipped air before the object. The square frames linking the buildings were worse a rotated bar's collider was 89% empty and reached about four metres in front of the frame. Both now hug the geometry. If you've ever hit nothing while threading a gap, that was this.A freestyle yard at spawn. 25 gates radiating from where you start square frames, heavy concrete gates, and four wide power-loop gates built for through-over-back. Plus ledges, skim rails, orbit poles and a lot more ground clutter to carry speed past.Also: dusk is the new default time of day, FOV is 120°, and the props sit where they should flat, at the edges, tips only.As always: if something feels wrong on the sticks, tell me. That's how this one got found.