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Once HumanNews3.0.4 Bug Fixes (August 31)
Community

3.0.4 Bug Fixes (August 31)

Once Human · published 2 Sep 2026, 13:50 UTC

All newsPlayers around this dateRead on Steam

August 31

The following issues are expected to be fixed by 5:30 AM PT. Actual completion time may vary.

Starting this week, console-specific bug fixes will be merged into PC and Mobile bug fix announcements. Please keep an eye out for the relevant content in the unified announcements going forward, Metas.

1. Fixed an issue where hairstyles with exclusive color palettes could not be dyed when switching between appearance presets and outfits.

2. Fixed an issue where some appearance presets were incorrectly showing an update-pending status.

3. Fixed an issue in the Monolith dungeon [Arachsiam\] where players could not be correctly teleported to the combat region.

4. [Console Only\] Fixed an issue where the character would continue moving after using the stick.

5. [Console Only\] Regarding the issue where console players' characters are turning abnormally dark—we previously attempted a fix and released a related announcement. However, the fix did not perform as expected, and the issue has not been fully resolved. We sincerely apologize for this. The issue is currently being treated as the highest priority, and we are fully committed to working on a proper fix. Thank you for your understanding and patience.

6. [Console Only\] Regarding the feedback about characters displaying a T Pose while riding a bicycle—this has been confirmed not to be a bug, but a special feature of the bicycle's multiplayer riding design. Quick tip: The bicycle is not limited to a single rider; we encourage everyone to try riding together with multiple people—and you might just discover the creative intent behind this action design. At the same time, we have also noticed that this design can indeed be easily misunderstood, and we will work on optimizing the related presentation in the future.

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