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Farewells clickerNewsPatch 1.0 - Release patch note
Major update

Patch 1.0 - Release patch note

Farewells clicker · published 17 Aug 2026, 07:38 UTC · build 24764343

All newsPlayers around this dateRead on Steam

Patch Note - 1.0

It's finally here, Farewells Clicker is out!Thank you to everyone who followed the project, tested builds, and sent feedback along the way. This release owes a lot to you.

Over the coming weeks, we'll be pushing bug fixes based on what you report, so please don't hesitate to let us know if something's off. Depending on how the game does, we're also considering future updates down the line. For now, here's what's new in 1.0:

Buildings

Some locked for the demo, some brand new, here they are:

  • Rock: produce stones.

  • Obsidian: SUPER rock.

  • Quarry: produce a lot of stones depending on the rocks around.

  • Tower: give a lot of stars. Don't produce anything. (Banquet/Totem built with stones.)

  • Lumbermill: produce a lot of wood depending on the trees around.

  • Manor: produce a lot of coins depending on the other manors around.

  • Castle: give a lot of stars. SUPER click propagation. Don't produce anything. (Banquet/Totem built with coins.)

  • Portal: the ultimate building of your island…

Nodes

A lot of nodes come along with the new buildings — unlocks, improvements, influences… And we also have a few other nodes that are not related to the new buildings.

  • Multi Claim: claim multiple tiles at once.

  • Chest Discovery: chance to discover a new chest when claiming a tile.

  • Jungle: chest choice. SUPER boost to trees.

  • Windmill range: chest choice. Increase windmill range.

Creative Mode

For those who just want to build and relax, or maybe try-hard and min-max setups! In this mode, you can place buildings, claim, and remove freely.

Balancing

We were satisfied with the overall balancing of the early game. We made some adjustments and some corrections but we mainly focused our attention on the late game.

Quality of Life

  • Bug fixes: corrections of various issues.

  • Optimization: we bet you love big islands and big numbers as much as we do. We made sure you can build as much as you want without compromising on performance.

  • Localization: corrections and improvements of translations.

  • Achievements: added.

  • Dark transition: you can now toggle between a light and dark transition effect when moving between the island and tech-tree views.

  • Inverted camera control: you can now invert the controls for the camera.

More from Farewells clicker

Other announcements

All news
In-game event20 Aug 2026Patch 1.0.3 - Late game optimizationMajor : · Fixed an issue causing the storm to cause crashes for some players · Improved late game optimization Minor : · Locked island VFX could still appear when loading into a saveGame update18 Aug 2026Patch 1.0.2 - Bug FixesFixes : · "unlocking all nodes" achievement is now properly unlocking. · Some bugged nodes in the skill tree are now properly showing. · Fixed a bug causing the music to stop after opening a chest · Fixed a bug causing the camera to get frozen after placing the first building · Fixed an issue causing the tutorial to not showEsports15 Jun 2026Next Fest Broadcast - IdleCubLet's watch IdleCub discover Farewells Clicker Demo ! Find out more about IdleCub : · ·