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TEKONews9.1.0
In-game event

9.1.0

TEKO · published 30 Jul 2026, 11:16 UTC · build 24470586

All newsPlayers around this dateRead on Steam

NEW! Shop Filter Feature. Now, after beating the round 13 boss, the player will be able to choose which items they don't want to show up on sale in the shop for the rest of the run. This feature has also been added as an achievement.

Along with the Shop Filter, you can also revert the pre-bans made to cards!

Both in the Shop Filter and the Codex, the 'Current' text for the cards values should now be visible. I think this wasn't happening before; it has been fixed. There was a small issue calling the respective lines.

Added a new button to reset the card ban selection in the codex.

2 Steam achievements (pre-ban & boss preview features) have been fixed and can now be earned retroactively.

Fixed two errors when changing profiles: (1) a white border would appear on the sides of the screen, it was a screen manager bug. (2) On the next run, shapeless chips would appear instead of the normal ones.

Now mod texts can stack in the tooltip (if you have more than 1 mod of the same type, it will show, for example, 'x2' instead of repeating the name and its description twice).

The text on the button to buy card slots has been made smaller (in its Spanish version, it didn't fit well before).

More from TEKO

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Community11 Aug 2026TEKO Demo is back!TEKO Demo is finally here! The free version returns with more content than ever. The new version contains tons of extra content, so those who try the demo can satisfy all their curiosity, and finally decide if they want to get the full version. I estimate that, to complete all its content, you need more than 30 hours of playtime. Well, in fact, it's possible to play endlessly since the gameplay…In-game event3 Aug 2026The end is near.I think TEKO is finished. I'll quickly explain the latest patch (u9.1.1) and then I'll tell you some important things. - Improved the run save system: previously, when closing the game suddenly or exiting from the settings to the main menu, the run would save in any intermediate state no matter what, so sometimes when trying to return to the run, the game would get frozen between states. I actu…Community1 Aug 2026Things are changingThe Artwork: I didn't think it was that big of a deal, enough to receive several messages from different people criticizing my latest artwork. Still, being self-critical, there was room for improvement. And so, I did it. Briefly: at first, I had a very colorful artwork with too many elements, very "rough" because the lines were ultra-thick, but with a lot of personality. Then, I changed it to a…