Hello everyone!
Here are the main changes in this update:
Improved customers' item selection logic. When compatible with a customer's class, they will now prioritize items marked as Suggested Goods, without consuming additional Renown. If a suggested item is locked or out of stock, they will instead choose from the items currently available on the shelves.
- After a successful refinement, if the gear still has any effects that have not reached their maximum tier, you can immediately attempt another refinement.
- Re-refining the same effect in the same refinement slot on the same piece of gear is now guaranteed to produce a higher-tier result upon success.
- The Rune Combo interface now displays the gear slot associated with each rune combination.
- Increased the placement limit for Elemental Crystals to 4.
- Fixed an issue where newly unlocked skills for the adventurer class would not become available immediately after a class advancement and would only appear after restarting the game.
- Fixed a display issue in the Supplier Investment interface where resource growth values above 100 were displayed incorrectly.
- Revised dialogue based on player feedback.
Planned Improvements:
- Add filters for automatic gear locking in the Production Management interface, including Level, Quality, Refinement Effect Quality, and Rune Quality.
- Add additional investment tiers for Basic, Intermediate, and Advanced resources from suppliers. Fully investing in a resource will also unlock additional employee slots.
- Increase the number of item slots in the Supplier Shop and the Adventurer Guild Shop.
If you encounter any issues during the game, please feel free to join our discord channel to share your experience and suggestions.