Hello, this is BBokGames.
Here are the patch notes for v0.3.1.
This v0.3.1 update arrives alongside the start of Trial mode Season 2.
The biggest change in this update is a large-scale overhaul of Trial mode.
In the previous Trial mode, the difficulty ramp after floor 50 was gentler than intended, so players often reached far higher floors than expected. We ran more testing and adjusted the overall difficulty and balance so that each run plays out more densely and in a shorter time.
That said, we didn't simply raise the difficulty.
This update newly adds the Hero Ultimate system. When a certain condition is met in battle, the ultimate button activates, and players can press it themselves to unleash a powerful ultimate. You can find more details in the Hero Ultimate section below.
Based on the feedback many of you sent, we also made various quality-of-life improvements and bug fixes.
Several events will run alongside the start of Season 2, so we hope you'll take part.
Thank you.
[Hero Ultimate]
- Added the Hero Ultimate system.
- When the ultimate mana fills up during battle, the ultimate button at the bottom left activates and can be pressed to use.
- Warrior: Rapidly charges at every enemy on the field, cutting them down one by one.
- Archer: Summons multiple phoenixes that deal damage over time to enemies on the field.
- Healer: Summons a magic circle that grants powerful buffs to allies and powerful debuffs to enemies.
[New Blessings]
- Added the Transmute blessing. (Growth / Arcane)
- Grants Max Mana +80 and Max Vigor +50.
- Added the Spell Brand blessing. (Combat / Arcane)
- On hit, deals damage equal to 80% of Max Mana.
[New Achievement]
- Added a Hero Ultimate use achievement.
[New Rewards]
- Added rank-based border rewards for Trial Seasons 1 and 2.
- Fixed the Trance blessing's mana gain increase not being applied.
- Fixed Toadie's reflect effect being set incorrectly.
- Fixed the sound of owned blessing synergy tooltips not playing in Trials.
- Fixed the icon and border panels being selected not closing together when the player info panel was closed.
- Improved unit combat AI to behave more intelligently.
- Improved the options panel.
- Improved the hero enhancement panel.
- Existing progress is now retroactively applied to achievements.
- All blessings now appear with equal weighting.
- Removed the category tag shown in blessing names.
- Improved the auto camera to show a wider view.
- Hero enhancement is now available from Trial floor 5 and above.
- Improved the vigor bar.
- Removed the synergy tooltip from Trial blessing cards.
- Synergy gems no longer appear on duplicate Trial blessing cards.
- Changed the attack speed icon.
- Entering the deployment phase now automatically switches to the unit summon deck.
- Improved the tutorial.
- A reconnection popup now appears when the network disconnects.
- Improved the codex.
[Trial Overhaul]
- Adjusted Trial mode's overall difficulty and balance so each run plays out shorter and denser.
- Difficulty no longer ramps up as gently as before.
[Hero Warrior - Nerf]
- HP 2200 → 1900
- ATK 108 → 90
- Move Speed 2.9 → 3
[Hero Healer - Buff]
- Multitarget 1 → 2
[Blessings - Removed]
- Removed the Taunt blessing.
- Removed the Spotlight blessing.
[Recovery]
- Heal per tick 2% → 1%
[Regrowth]
- Heal per kill 15% → 7%
[Leech]
- Proc chance 40% → 25%
- Heal 80% → 40% of ATK
[Favor]
- Shield 20% → 12%
- Duration 10s → 8s
[Shelter]
- Shield 25% → 10%
[Salvation]
- Shield 20% → 10%
[Ward]
- Shield 20% → 10%
[Limitless]
- ATK per kill 2% → 0.4%
- HP per kill 2% → 0.4%
- Move Speed per kill 1% → 0.2%
- ATK Speed per kill 1% → 0.2%
[Jackpot]
- Coins +6 → +4
[Vitality Synergy]
- Tier 2: On-hit shield 50% → 20%
- Tier 3: On-hit 25% chance of invincibility → 15% chance
[Arcane Synergy]
- Tier 3: On-hit 150% shield → 60% shield
Thank you!