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SuncraftNewsDevlog #2: Finalizing the 1.0 Release Build
Community

Devlog #2: Finalizing the 1.0 Release Build

Suncraft · published 12 Jul 2026, 21:58 UTC

All newsPlayers around this dateRead on Steam

Hey villagers!

It has been a busy month at the studio. We are currently finalizing the release build and want to share a look at everything we have been putting together recently.

The Story is Complete

We finished the main story arc, covering the rest of the journey all the way to the finale and credits. New quests will take you into unexplored areas and introduce some late-game mysteries we are keeping under wraps so you can discover them yourself. We focused on packing more lore and humor into the conversations to give the adventure a proper send-off.

New Systems, Areas & Polish

We expanded the game with fresh mechanics and handled a lot of under the hood optimization to ensure a smooth experience.

  • Unexplored Areas: We added brand new locations to discover, each bringing its own distinct atmosphere and late game mysteries.

  • Revamped Progression: The equipment page has been completely redesigned with upgradeable tiers, alongside an expanded skill tree.

  • New Tools & Mechanics: We introduced fresh crafting features like the Banquet Table, plus new tools and buildings to help automate your workload.

  • Performance Updates: This build includes extensive optimization, general balancing, bug fixes, visual improvements, and new music tracks.

Steam Achievements

Achievements are fully integrated. We added a complete set of goals for you to track your progress and hit new milestones as you restore the village.

Controller Support

You can now play Suncraft with a controller. Full gamepad input is supported for crafting, clicking, and exploring, making it much easier to play away from your keyboard.

Thank you again for the ongoing support and feedback.

Stay cozy,

Spicy Tuna Games

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