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Spell Code SlingerZ PlaytestNewsThe Parry Patch
Game update

The Parry Patch

Spell Code SlingerZ Playtest · published 29 Jun 2026, 15:08 UTC · build 23967974

All newsPlayers around this dateRead on Steam

Intro

In this patch, we have added 4 new .Config Spellcodes, some bug fixes, and the introduction of our newest system mechanic: Parrying

Changes

System Mechanics

New System Mechanic: Parrying

  • During the very beginning of the Code-Weave animation, you now have a small bit of Super Armor, allowing well-timed use of the code button to defend against just about anything your opponents can throw at you!

  • With the introduction of this mechanic, we have also introduced new Spellcodes that utilize parrying as a condition for their effects

New Spellcodes

Here is our 3rd round of .Config Spellcodes:

Hellish Riposte - Demon-X:

  • Upon landing a successful parry, your next cast grants +20% Demon Aura on hit and deals extra Damage.

    • This enhancement can apply to any Spellcode or even the basic attack, and is consumed on-cast (so make sure to hit your shots!)

Lucky Break - BigStox:

  • Your basic attack can "crit" for extra damage

    • This crit can apply to all attacks treated as basic attacks, including the second hit of Bifrons Blade, No-Scope Shot, and the non-crit version of Cashout

Aegis Of Athena - Killeez:

  • Upon landing a successful parry, your next cast gains Super Armor and grants +1 Rep on hit while the perfect armor is active.

    • Similar to Hellish Riposte, this enhancement can apply to any Spellcode or even the basic attack, and is consumed on-cast

Crossmap Clip - VWave:

  • Dealing Damage from far away grants 3 seconds of Flow State.

Bug Fixes

  • Removed all developer debug keys except "~" for hitbox/hurtbox display

  • Removed several naughty tiles from tilesets

  • Fixed text on Blue Chip Trader

  • Fixed the aberrant platform in the Training Room

  • Descriptions for some Spellcodes are now data-driven

  • Safeguard has been implemented for Vibe Coding

  • Fixed an issue with the options menu not saving slider values

  • Players can now double-tap "down" to drop through platforms

  • Fixed an issue where a player can be awarded 2 wins after winning a round

  • Fixed an issue where killing 2 players at once prevents a round win

  • Fixed an issue with code inputs not appearing while in the Shop

  • Fixed an issue where the collision for platforms was offset from the visuals on the map, Birdcage

  • Fixed an issue with volume levels not being saved between games

  • Fixed the issue where armor and super armor VFX disappeared

  • Control preference options now save to the controller between resets and rounds

More from Spell Code SlingerZ Playtest

Other announcements

All news
In-game event28 Aug 20268/28/2026 - The One That's Corrupted?General Hello SlingerZ! We are approaching the end of our official structured development for Spell Code SlingerZ so this will be the last planned update before launch. The full version of Spell Code SlingerZ will come out near the end of October. With that out of the way, we are back again with a ḽ̶͉̠̬̈̏̌̑/̵̧͈̜̞̆͛͋̑a̴̝̓̂͐͛ṣ̵̢̯̲͕̮͕͆̀̈̆͝͝-̵̡̯̤̬͖͇̝͆̒̐͋͠f̵̘͕̩̹̟̑̔̈́̓̎̄͝d̶̢̦͇̲̟̙̊ and updates for yo…Community21 Aug 2026Aug 21 Update Delayed8/21/2026 - Aug 21 Update Delayed Hey SlingerZ. Unfortunately, there will be no update today but you can expect one next week. We feel that the features we’ve been working on are very exciting but not in a solid enough state to share with you all. We apologize for the delay and hope you all understand. That being said, you can still expect a big update on August 28, 2026 that will include: An e…In-game event7 Aug 20268/7/2026 - Base Spellcodes CompleteGeneral Hello SlingerZ. We are back again with another round of new Spellcodes and updates for you all! We are proud to announce that with the addition of 8 new Spellcodes this update, we now have our completed total of 48 Spellcodes! This update also features: Turbo mode and gamemode selection menu, visual indicators for basic attack replacement Spellcodes, a new menu for inviting your friends…