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Counter-Strike 2NewsCounter-Strike 2 Update
Game update

Counter-Strike 2 Update

Counter-Strike 2 · published 30 Apr 2026, 22:46 UTC

All newsPlayers around this dateRead on Steam

[ MAPS ]

Cache

  • Map-wide clipping fixes and geometry polish.

  • Fixed some spots where bomb would be unreachable when dropped.

  • Fixed dynamic shadows breaking in some spots.

  • Fixed some surface sound types.

[ ANIMGRAPH 2 ]

  • Fixed hand popping when counter-strafing with a grenade equipped.

[ MISC ]

  • Limit aim punch to 90 degrees.

  • Added secondary intersection trace for partially-occluded thirdperson weapons.

  • Adjusted ground smoothing at locations where sloped ground surfaces join with step-height transitions.

  • Fixed issue that caused defuse-cables from completely occluded players to also be occluded.

  • Fixed 'FATAL ERROR: Failed to on-demand compile shader' affecting some older GPUs.

More from Counter-Strike 2

Other announcements

All news
Game update28 Sep 2026Counter-Strike 2 Update[ MISC ] · Fixed pixel-gaps in various Rush rooms. · Clipping adjustments in T/CT Castle rooms.Game update25 Sep 2026Counter-Strike 2 Update[ RUSH ] · Various gap fixes and clipping adjustments. [ GAMEPLAY ] · Fixed some cases where loud reloads would persist while trying to stealth reload. [ MISC ] · Added sv_clantags_enabled option so custom servers can disable clan tags. · The eggs of background players in main menu lobbies now rest in nests.Game update24 Sep 2026Counter-Strike 2 Update[ RUSH ] · Added a better description of the rules to the loading screen. · Adjusted rules for determining when to kick players due to team damage. · Various clipping adjustments. [ GAMEPLAY ] · Fixed a case where it was possible to get a slightly faster silent reload by tapping the reload button before holding it. · Fixed a case where it was possible to use silent reload to fire shotguns faste…