
Fixed various gameplay bugs and quest logic.
New & improved horror events in the subway and shop (plus a few extra mini-scares/teasers).
Reworked quest progression, including clearer penalties for wrong actions.
Progressive parcel chance added + fridge horror event.
Improved thief behavior and penalties.
Guides/prompts added for ID checks and parcels.
Progress bar for boxes + visualization of destruction/spoilage.
Cooler/Cold storage enlargements for smoother item flow.
Added mad customer animations and improved NPC reactions.
Fixed NPC and thief animation issues.
New animations for customers across common interactions.
Added a checkbox to the Post Notice widget.
Improved Quest Board clarity and blocked the Shop Upgrade page when unavailable.
Enhanced cash register interactions and messages.
New toolbar for popular phone applications (faster access in the in-game phone).
New environmental SFX across interior and exterior spaces.
Updated voiceover reactions for horror scenes.
Graphic optimization pass; lighting optimized and graphics bugs fixed.
Rebuilt lights and improved reflections.
Added new stickers, wall calendar material, and glitch sign effects.
Medicine packaging refreshed for better readability.
New warehouse broken shelf assets for extra grit.
Added teaser content and minor scary events to deepen atmosphere.
As always, your feedback is incredibly valuable—keep it coming via the forums/Discord. If you hit any new issues after this update, please include steps to reproduce and your specs. Thank you! 💬🔧