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Undying SoulNewsVisual and UI Improvements
Game update

Visual and UI Improvements

Undying Soul · published 30 Sep 2026, 07:37 UTC

All newsPlayers around this dateRead on Steam

Visual Improvements

  • Removed the AI-generated character portraits from the game. Character visuals shown next to skills now use their in-game artwork.

  • Updated skill icons and other UI elements with redesigned visuals.

Map Improvements

  • Added an information section next to the map.

  • The map now clearly shows what each room icon represents, making it easier to understand the different room types.

Gameplay Feedback

  • Added a ready effect to skills when their cooldowns are complete.

  • Added the same ready feedback to character switching and usable items.

  • These effects make it easier to notice when an ability or action is available again.

Thank you to everyone who has been playing the demo and sharing feedback. More improvements are on the way.

More from Undying Soul

Other announcements

All news
Game update10 Oct 2026Boss & Miniboss ImprovementsBoss & Miniboss Improvements · Reworked the movesets of all minibosses and bosses to make their attacks more varied and less predictable. · Added a new attack to both the Berserker and Paladin minibosses. · Replaced the main boss's healing ability with a new attack. Bug Fixes · Fixed an issue that allowed the same item to be purchased from both the Shop and Chest. · Fixed an issue with the perc…Game update8 Oct 2026Prologue, Gameplay Improvements & FixesStory & Tutorial · Added the Prologue section. · Updated the Tutorial. · Added new story dialogue. Gameplay Improvements · Removed invulnerability during skill usage. · While the Berserker's Spin (Q) is active, the character can now jump and pass through one-way platforms. · Improved enemy exclamation marks and red indicators to make them easier to read and react to. Item Fixes · Fixed issues w…Game update3 Oct 2026Controller SupportController Support · Added full controller support for gameplay. · Added controller navigation for menus and UI. · Controller bindings have been added for the game's main actions and interactions. · The Controls menu now displays the appropriate controller inputs. Thank you for playing the demo and for all the feedback so far.