**Commanders, this is a small update focused on smoothness.**
After the last release, our anonymous performance statistics showed that some devices with integrated graphics were running at only 15–19 fps on "Medium" quality, with stuttering throughout the whole battle. This patch makes sure those devices get a suitable quality preset the very first time they launch the game.
### Graphics
- **Older integrated GPUs now start on "Low"**: In the first-launch auto quality detection, Intel integrated GPUs from before the Xe architecture (HD / UHD series and non-Xe Iris) are now assigned "Low" quality directly. Iris Xe, Arc integrated GPUs and AMD integrated GPUs still start on "Medium".
- **First-battle calibration can now lower quality too**: After your first complete real battle, when you return to the lobby, the game already raised quality by one step if there was plenty of headroom. It now also lowers quality by one step (Medium→Low / High→Medium) with a notification if the measured frame rate was well below the cap and stuttering was severe. Calibration still happens only once and never overrides a manually chosen preset.
### Interface
- The description text on the post-battle reward panel has been moved down so it no longer sits too close to the top.
### Other
- Anonymous performance statistics are now more detailed and can tell whether a stutter happened in script, rendering, physics or waiting, which helps us track down issues faster.
- Text updates across all nine interface languages.
> Tip: If the automatic adjustment picked a look you don't like, you can change it back in Settings at any time. The game will not adjust it again afterwards.
Share your thoughts in the Steam Community or on Discord, especially frame-rate experiences on integrated graphics.