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Dictatorship SimulatorNewsDictatorship Simulator Demo: Events, Followers, and more!
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Dictatorship Simulator Demo: Events, Followers, and more!

Dictatorship Simulator · published 22 Aug 2026, 14:52 UTC

All newsPlayers around this dateRead on Steam

See if you have what it takes to become a dictator in our demo! Alpha 0.2.0 with 4 brand new stages, random events, a chapter boss, and followers.

Random Events

Life as a dictator is not easy, especially when your party still thinks they can make decisions on their own. Random Events allow you to chose which path you want to take. Every choice comes with its own consequences, some of which only unfold later in your run.

(If you rather just chose purely based on game mechanics, don't worry - The results of every decision are always clearly visible, and you can safely skip all dialogue.)

Followers

The game allows you to gain Followers - people of usually questionable morals which confer bonuses to you during every stage. One one hand, this allows you to tailor your run more to your liking. On the other hand, these people often come with baggage which may have negative consequences for you in the future.

Changelog

As a sneak peek, I released an unannounced demo last week, to make sure there are no game breaking bugs before the official reveal. Since then I added many new features:

0.2.0 - Alpha

Features

  • 4 completely new stages

  • chapter 1 boss

  • 2 random events + chapter open event

  • Add followers: give bonuses on every stage. May ruin your life later

  • Card upgrades & remove events

  • Cards in hand now have tooltips

  • Only show card effects when hovering over a card

  • Card rewards now require confirmation before getting picked

  • New map generation

  • New SettingsMenu, allowing to actually see the board while changing settings.

  • New AA, AF, ShadowRes settings

  • Multiple phone contacts, contacts app

  • Game does no longer dump you into how to play

  • Levelname reveal at level start.

  • Fade in category labels

  • Policies now display only currently active sway

Fixes

  • Text is no longer so blurry

  • Null-logger crash in GlobalAudioManager

  • Save and settings broken on windows

  • No longer possible to spawn a level twice

  • DevConsole now no longer an F-Key

  • Music track volume now properly normalized

  • Reduce debug logspam by not having every hover trigger five log messages

  • Cannot access disposed object error on new level

  • Constitutional inquiry now gives AP back

  • Random starter cards are now actually random

  • Place audio now only for persistent cards

  • Ribbons no longer stay grey after calcified expired

  • Edges on right hand side of the graph no longer cross after start

  • Red-tape now correctly disables nodes

  • Duplicate viewport warning fixed

  • Jolt buffer overflow warning fixed

  • Now show letterbox at wrong resolution instead of scaling

Performance

  • Move cardviews to rendermode ONCE

  • Actually turn off glow for good (+ 11 FPS)

  • Reduce msaa

  • Disable anisotropic filtering

  • Alpha-scissor for decal

Balancing

  • Make reality cards to the same base damage as perception

  • Maximum hand size increased to 8. Always draw up to at least 4.

  • More predictable government action patterns

  • Get only 1 random higher tier card at game start

More from Dictatorship Simulator

Other announcements

All news
Game update4 Sep 2026Demo 0.4.0-BetaUnlockable content The demo now features unlocks. Run progression, events and bosses unlock cards for future runs. Card draw changes I also changed how drawing cards works - instead of randomly choosing from all available cards, the game is now creating a bag filled with a certain number of each rarity, then draws from that. In essence, this makes it much more likely to draw higher Tier cards.…Game update24 Aug 2026Demo 0.3.0-AlphaThe previous way the menus worked was pretty confusing, playtesters repeatedly clicked load game to go back to the game for example. As such, there is now a dedicated main menu and an in game menu. ## [0.3.0] - 2026-08-24 ### Features - Split up menu into Ingame Menu and Main Menu to be less confusing