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Xenonauts 2NewsFull Release 7.27.3 STABLE Released!
In-game event

Full Release 7.27.3 STABLE Released!

Xenonauts 2 · published 6 Aug 2026, 16:29 UTC · build 24534787

All newsPlayers around this dateRead on Steam

We've now released v7.27.3 onto the main branches, and the consolidated patch notes can be found below.

Gameplay Changes:

  • The Laser Weapons research entry has been updated so the displayed damage multiplier is now 120% rather than 135%, which accurately reflects the pre-upgrade damage values of Laser weapons. The research text has also been updated to better hint at the possibility of future upgrades.

  • Mods now no longer have a "maximum version", as this was causing a lot of false confusion about mods being out of date. Generally speaking our "major version" patches should not break mods - so a mod made in V7 should work in all versions of post-release V7. The game now only generates a warning if we move onto the next major version (e.g. V8).

Bugfixes:

  • Fixed a bug preventing users uploading mods to Steam Workshop via the game.

  • Fixed a rare crash that could occur if two squadrons simultaneously intercepted the same UFO and then one successfully shot it down.

  • Fixed a rare crash that could occur when moving items in the Armory.

  • Fixed a rare crash that could occur on UFO interception.

  • Fixed a rare crash that could occur when assigning a soldier to a strike team slot on the Armory screen.

  • Fixed a rare crash that could occur during the AI turn when enemy units were moving.

  • Fixed a rare AI hang related to overwatch fire against mind-controlled units.

  • Fixed a broken sawmill building that was causing a small number of Boreal crash site maps to fail to load.

  • Fixed transparent items like abduction tubes rendering below the shroud in some circumstances.

  • Fixed an issue where sometimes the mission briefing lines would fail to render correctly.

  • Fixed the jungle map stone walls having issues with their colliders.

More from Xenonauts 2

Other announcements

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In-game event7 Sep 2026Full Release 7.27.7 STABLE Released!Another hotfix has been released onto the main Xenonauts 2 branches for everyone to play. We're hoping this is our final hotfix for this series of builds, as this fixes the two remaining reproducible crashes in the game and has made several improvements to the Mod Manager panel. We are working on a larger update in the background, and we should have some more to say about that soon! Game Update…Game update3 Sep 2026Full Release 7.27.7 Released! (Experimental)This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). This is hopefully the final build in the 7.27.x series of minor updates and if all goes well we'll release it onto the public branches early next week. Also, we should be putting out a few more details on what we're currently working on in the next few weeks! Bugfixes: · Fixed a crash…Community28 Aug 2026Xenonauts 2 News Roundup at the Hooded Horse August Publisher SaleHello everyone. The Xenonauts 2 devs have continued developing Xenonauts 2, adding two new updates to the main branch since the last roundup. These updates focus on bringing balance and gameplay changes as well as continuing to fix bugs. If you have missed any of this news, make sure to read the full roundup below. Xenonauts 2 is also part of the Hooded Horse August Publisher Sale at 50% off. C…