Rikki
New stomp move (j2M) = instant overhead, OTG, and unscaled hitstun. Can chain 3 times where the 3rd hit has better combo potential (more hitstun and less total frames)
Blood Gem
Blood Gem Function (5G) = air version will now stop downwards acceleration if character was descending (to prevent the animation canceling via landing)
Supers in Combo Trials
Move the custom meter (i.e., only Sin AZ Super or Lord Pyre so far) upwards to not be blocked by the combo UI
Super meter starts at 4 now (instead of 3)
Adding Supers to trials by changing/moving existing ones and deleting the combo trial #1 for all characters (but starting with only the below 2 first). The trials that are changed are:
AZ = #11, 14, 20
Rikki = #9-10, 12-20
(also included new Stomp move)
Combo Trials
Move grid and portrait UI to the right