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Mage Duel PlaytestNewsMage Duel Updates: June 29th 2026
Game update

Mage Duel Updates: June 29th 2026

Mage Duel Playtest · published 29 Jun 2026, 21:06 UTC

All newsPlayers around this dateRead on Steam

Version 1.2.18 Changelog

This update adds new learning tools, improves Encounter interactions, and fixes several issues around animation, spellcasting, and NPC language.

New Feature: Hover Gloss

  • Added hover translations and romanization for responses during Encounters.
  • Hovered words can now be clicked and added to your in-game glossary when data is available.
  • Encounter words added to the glossary will now have a better chance of appearing again when they can be learned.

New UI Panel: Notepad

  • Added a player notepad that can be opened in the Overworld with G.
  • The notepad includes a split experience with freeform notes and a glossary: one half for organized learning, and one half for whatever you want it to be.

Gameplay & Encounter Updates

  • Updated encounter systems so you can no longer reply to NPCs who are not ready to speak with you yet. Boundaries are a supported feature.
  • Fixed an issue where you could still cast a spell after failing a translation in the Mage Duel Arena.
  • Made various updates to the ILR evaluation system.

Fixes

  • Fixed an issue where the player character would refuse to animate while collecting threads in Thread Collection. Gathering knowledge should look at least somewhat intentional.
  • Fixed an issue where NPCs could use incorrect gendered language.

Known Issues

  • The Hover Gloss doesn't have 100% coverage or context yet. We're actively expanding on it!
  • Freeform input in Arabic while using the Notepad may not format properly.
  • The GPB may ask you to partake in a ritual, with no clear outcomes. A bit mysterious, no?
  • Wraiths in the Mage Duel Arena are leaning a bit more passive than usual
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