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LIMINALITYNewsPatch 3 - Main Story Expansion Update, Improvements & Tweaks.
Major update

Patch 3 - Main Story Expansion Update, Improvements & Tweaks.

LIMINALITY · published 12 Jun 2026, 15:52 UTC · build 23705990

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(Update will launch in a few minutes.)

**NEW UPDATES**- 2 new levels added to the main story.- More achievements to earn.- More notes to read.- Lighting updated for better visual clarity.**VISUALS**- Lighting has been updated in older areas of the complex.- If this is still an issue, let me know in the bug channel.- Post processing effect is shared with all levels, except the house.**UI RELATED**- Subtitles have been added to various scenes where they weren't previously present.- Subtitle font has been changed to Oswald for better reading comprehension.- Pause menu and settings fonts have been changed to Oswald font.- Note fonts have been switched to Oswald font.**BACTERIA MODE**- Bacteria mode has been temporarily deactivated, due to the following:* Death events happening more than once, for example - if the player is caught by one bacteria and another bacteria makes contact with the player, the death event will play again, which may be gruelling to the player and is not intended to happen twice, or even more.A fix is being looked into, so during this time the trophy for beating Bacteria Mode will be unachievable.Thank you for your patience.

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Major update3 Oct 2026LIMINALITY: New Content Announcement + Misremembrance DLC UpdateHi, BACTERIA MODE New content for LIMINALITY is being worked on alongside the DLC, such as the previously disabled "Bacteria Mode", which was turned off due to a bug that stemmed from the bacteria double-teaming on the player, causing the death animation to overlap more than once. Instead of the mode being focused on the campaign including the bacteria in every level, it will instead be it's ow…Game update16 Sep 2026Lumen Update (Lighting etc.)Players should now be able to see clearly without global illumination being required. Ceiling lights lighting has been updated thoroughly. How these work now is the intensity has been upgraded, instead of dynamic lighting relying entirely on global illumination, the point-light supports all lights now, instead of just global illumination.Game update3 Sep 2026New hotfix* Fixed an issue where specific sounds were missing from the first bacteria encounter cutscene. * Fixed an instance where the player could see out of bounds in 3F through a small gap in the floor. * Fixed an error where a knife prop was in the air at the end of the 3F floor. * Removed most of the blaring buzzing light audio from the last cutscene of the game.