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DesecratorsNewsDesecrators 1.0.8 - VR Support and Input Rework
In-game event

Desecrators 1.0.8 - VR Support and Input Rework

Desecrators · published 15 May 2026, 14:30 UTC · build 23253711

All newsPlayers around this dateRead on Steam
  • Added VR support to main build
    - VR support can be enabled when launching from Steam
    - VR and non-VR players can now play on the same servers
    - Added HUD world scale option
    - Added cockpit offset and height options
    - Fixed various rendering issues
    - Fixed upgrade screen mouse interaction
    - Fixed transistion fadeout issue
    - Fixed broken mouse button on the completion screen
    - Fixed homing reticle alignment
    - Fixed map marker positioning
    - Fixed level map selection reticle
  • Added new input system
    - Replaced Rewired middleware with new Unity input system
    - Added default deadzone input settings
    - Rebinding now supports multiple bindings for the same action
    - Removed Custom Look option
    - Fixed various compatibility issues with input devices
  • Added Hoplite upgrade
  • Added geometry frame to doors
  • Improved door texturing
  • Added new breakable textures to Derelict Freighter tileset
  • Increased brightness of projectile meshes
  • Increased boss combat music trigger lifetime
  • Adjusted various sounds for clarity
  • Localised game hints
  • Fixed level map mouse scroll zoom
  • Fixed incorrect screen scaling for controls binding screen
  • Fixed rare issue with objective room generation
  • Fixed minor rival AI issues
  • Fixed rare issue where rival AI could get stuck during rotation
  • Fixed Derelict Freighter wall texture tiling
  • Fixed various localisation issues
  • Fixed issue where client ship could "steal" local pickups from host player
  • Fixed issue that could occur when players disconnected during game over screen
More from Desecrators

Other announcements

All news
Game update16 Sep 2026Beta branch changelistResnic Analyzer now only appears among the first six upgrades · Fixed mouse wheel scrolling too slowly in menus · Fixed Prisonlab out-of-bounds issueGame update12 Sep 2026Beta branch changelistFlares consume ammo of the equipped primary weapon · Fixed map navigation sometimes failing to find a valid pathGame update10 Sep 2026Beta branch changelistImproved tunnel generation for Derelict Freighter - Added new tunnel shapes - Added lights - Improved texturing · Fixed map navigation sometimes leading through locked entrances