Usurper Reborn 1.3.2
Changelist
Classes
- Adjusted the Warrior, Assassin, Barbarian, Mystic Shaman, Paladin and Ranger class combat bonuses, which now apply in fights
- Adjusted Backstab (K) to the Assassin only, now shown in the combat menu
- Improved Smite (Z) for the Paladin, now in the combat menu and spending a daily charge
- Fixed the Mystic Shaman regaining no mana each round and never auto-drinking mana potions
- Adjusted the Mystic Shaman to follow its own weapon and armor rules
- Fixed prestige class spells starting below Average
- Fixed some class passives missing from the Status screen
Combat
- Adjusted critical hits so every crit bonus stops at the same ceiling
- Adjusted world boss attacks to use the same critical hit chance as other fights
- Fixed temple god damage boons, prayer and sacrifice blessing damage and the Old God echo not applying to basic attacks
- Fixed Umbrath's critical hit boon not applying to basic attacks
- Fixed the Blood Price damage penalty not applying in fights
- Fixed boss slayer gear not adding damage against bosses outside world boss fights
- Fixed divine wrath's combat penalty having no effect
- Fixed party members not regaining stamina and mana during combat
- Fixed the difficulty healing bonus applying only to auto-combat potions
- Fixed basic attack proficiency not improving through combat use
- Fixed Dispel Evil not removing an enraged boss's extra Strength, Defence and attacks
- Fixed the Outskirts Workshop and Arena damage buffs having no effect in fights
Monsters and difficulty
- Adjusted difficulty so Easy, Hard and Nightmare change monster XP and gold once instead of twice
- Fixed summon, flee and mana drain monster abilities also dealing a full hit
- Fixed the Thorns monster ability doing nothing
Dungeon and Outskirts
- Fixed dungeon outposts, secret bosses, lore libraries, memory rooms and meditation chambers being replaced by random room events
- Fixed a failed dungeon riddle charging its damage twice
- Fixed the Outskirts Prison buff not reducing room and chest trap damage
- Fixed the Herbalist Hut allowing retries and the Mystic Circle using its day for nothing
- Fixed the Sellsword contract Bandits on the Trade Road being impossible to finish
- Fixed the dungeon entry fee discount and surcharge going to the wrong allies
- Fixed free allies staying behind when your gold could not cover every entry fee
- Improved dungeon entry to name a saved party member who is dead
Gods and story
- Fixed an alliance with Noctura not handing over the Shadow Crown
- Fixed saving Manwe offering a relic you already hold
- Fixed several ending conditions that did not count a spared or defeated god correctly
- Fixed the ending screen counting different gods than the ending itself
- Improved grief so each finished grief for a story companion grants Wisdom
- Fixed Evil characters being able to enter the Sanctum
Town, shops and items
- Fixed Crown monster bounties paying less for harder bounties
- Fixed the royal quest offer showing a reward it never paid
- Fixed the jailbreak having no daily limit and a false prison warning
- Fixed Church blessing lines promising 7 or 3 day blessings
- Fixed castle guard screens showing a hiring cap of 20
- Fixed the monster market's wrong numbers above level 30
- Fixed three druid shrine texts claiming bonuses that do not exist
- Fixed Loan Shark interest being counted twice
- Fixed a lost bank robbery counting as a death
- Fixed purifying cursed helms, gloves, boots and other armor pieces keeping their curse bonus
- Fixed enchanting a worn item sometimes taking it off
- Fixed the Troll weapon discount, now 10 percent at the Weapon Shop
- Fixed the Status screen listing Blood Price shop and healer markups that do not exist
- Fixed several enchant, pet and passive descriptions that did not match the game
Party and NPCs
- Improved party Clerics to cure poisoned or diseased party members with Purify
- Fixed party Clerics wasting turns casting Purify as a heal
- Fixed Purify doing nothing when aimed at an ally
- Fixed NPC party members, spouses and lovers being re-geared by the world simulation
- Fixed NPCs buying weapons their class cannot use
- Fixed NPC shopping replacing a better loot item with a cheaper shop item
- Fixed NPC shopping destroying the item it replaces
- Fixed NPCs in your dungeon party being attacked by other NPCs in town
Online
- Fixed world events never starting or ending online
- Fixed The Realm Celebrates stacking after each world boss kill
- Fixed a player's save online dropping world event effects and the plague, war and festival flags
Wiki and Discord bot
- Improved the wiki's character guides with exact numbers and generated tables
- Improved the wiki with party, items, town economy and combat guides that give exact numbers
- Improved the wiki with new Party, Materials, Enchanting and Death guides
- Improved the wiki with dungeon, monster, wilderness, Outskirts and Anchor Road guides that give exact numbers
- Improved the wiki with gods, story, town institution, online play and NPC world guides that give exact numbers
- Improved seventeen wiki guides to match the current game
- Fixed wiki search not finding the changelog page when asked for a changelog
- Fixed a question that only mentions the wiki returning unrelated wiki pages
- Improved wiki excerpts to open on the section that answers the question
- Improved the Discord wiki bot to point to the spoiler fold that holds an answer without revealing it
- Fixed the Discord wiki bot's link previews padding each answer
Full notes: https://github.com/binary-knight/usurper-reborn/releases/tag/v1.3.2