Boss Stat Tuning (+20%): Increased Health, Physical Damage, and Elemental Damage across Boss Chambers 1–10 and Skill Mastery Bosses by 20% to provide a tighter endgame challenge.
Dynamic Loot Roll Ranges: Rebalanced Boss Chamber rarity weights (Rare through Eternal) and ensured dropped equipment levels and rarities respect both the Boss's current level and your Combat Level.
Safer "Auto Fill" in Transmute & Extract: Clicking Auto Fill in the Transmute & Extract tab now loads your lowest-rarity, lowest-value item with extractable suffixes into the slot for preview before extracting—allowing you to inspect the item and its Orb/Essence yield before confirming—and works across all inventory tabs.
New "All" Rarity Filter in Upgrade: Added an "All" option to the Rarity Upgrade dropdown. When All is selected, clicking Auto Fill automatically pulls a complete set of 4 matching items starting from the lowest available rarity without locking your dropdown selection.
Merchant "Sell Junk" Gold Preview: The Sell Junk button in the Merchant window now visually highlights whenever you have items marked as Junk and displays the exact total Gold you will earn before selling.
Act Max Combat Level Notice: When your Combat Level reaches the cap for a lower Act, the Act Overview panel now displays 1 XP alongside a clear "Reached Max Combat Level For This Act" indicator.