Cage Empire: MMA Manager — v0.9.8.6
🔥 NEW
• Promotion Wars: Field a TEAM of your fighters against a rival organization in a co-promoted card. Pick a 3 or 5-bout war, negotiate the gate split and whether talent is on the line, then watch it live or simulate. The main event counts double, team score decides the war, and the margin drives the prestige swing. With talent on the line, the winner drafts one fighter from the loser's roster, champions protected. (Hub → ⚔ Promotion War)
• Broadcast UI is now the DEFAULT: The fight-night-inspired look is on for
everyone. Prefer the old interface? Switch back any time in Settings → Interface style.
• Hall of Fame depth: Inductions now capture a fighter's full career (wins,
finishes, KOs, submissions, longest win streak, title fights), honor lines
read richer, and the Record Book gained all-time career records: Most Career
Wins, Most Finishes, Longest Win Streak, and Most Fights (Iron Man), drawn
from your legends AND your active roster.
• Free agency adjustments: When a fighter's deal is up, the re-sign screen now
has a clear "Don't re-sign - free agency" option. Decline, and a rival with
room may sign them away; if nobody moves, their deal lapses and they leave.
• Superfights and Promotion Wars now appear in your event history / calendar.
⚖ BALANCE
• Contract talks are a real decision again. Fighters no longer rubber-stamp any
offer. A prestigious promotion is a tie-breaker, not a blanket discount, and
genuine stars hold out for a premium. Journeymen still sign easily, but stars,
stubborn personalities, and unhappy fighters will make you negotiate.
• Missing weight now costs the PROMOTER too... a card with a blown weigh-in eats
refunds and goodwill, so weight discipline is a real management concern.
• A fighter who wants to retire now only asks for a short farewell deal (one
more fight), and a banner on the contract screen makes their intent clear.
🐛 FIXES
• Decisions are now scored by three independent judges. No more even scorecards
reading as a win; real Unanimous / Split / Majority / Draw verdicts.
• Fixed a retiring fighter's "thinking of retiring" message re-appearing every
time you reopened the game after you'd already respected (or handled) it.
• Fixed the gate-split sliders (Promotion War & Superfight) snapping the screen
back to the top when you tried to drag them.
⚡ PERFORMANCE
• Optimizations to the weekly simulation and the fight engine. Smoother in long
careers and with large rosters.