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Draw SteelNewsVersion 0.0.831
In-game event

Version 0.0.831

Draw Steel · published 16 Sep 2026, 09:24 UTC · build 25316747

All newsPlayers around this dateRead on Steam

New Features & Content

  • Beastheart: Implemented the Shared Maneuvers feature.
  • Beastheart: Treasure implementation completed.
  • Complications: Complications that grant a treasure -- Amnesia, Betrothed, Secret Twin -- are now automated.
  • Item | Thunderhead Bident: Implementation completed.
  • Monsters | Lightbender: Implemented the malice ability Everything The Light Touches.
  • Stolen Abilities: You can now switch between area types on a stolen ability -- e.g. swap a Cube for a Line or a Burst.
  • Character Sheet: Perks, Traits, and Inciting Incident are now included in character sheet exports.

Enhancements

  • Beastheart: Companions now gain the benefits and drawbacks of the Beastheart's Perks, Titles, and Complications.
  • Beastheart: Now receives the kit range/reach bonus on abilities with the weapon keyword.
  • Conduit: Improved automation level on Sanctuary Ward.
  • Brawler: The Duck! title feature is now gold.
  • Forced Movement: Being force-moved into something you are already adjacent to now plays a small impact animation. Previously there was no movement and no animation, so it was not clear anything had happened.
  • Game Mode: Choosing Draw Steel! from the top status bar now launches the Prepare Combat dialog.
  • Downtime: Rolling as the hero when the follower is not on the map is resolved -- the follower is now placed on the map automatically.
  • Respite: Hero participation is now shown with checkboxes for clarity.
  • Tokens: The radial menu now dismisses when an item is clicked.
  • Triggers: Performance improvements to triggers that retarget, e.g. Clever Trick, Duck!.

Bug Fixes

  • Beastheart: Feral Strike riders for Guardian and Prowler now affect only enemies.
  • Shadow: Careful Observation now grants the surge to the caster on their next attack.
  • Tactician: Improved Field Arsenal was not activating due to a missing kit keyword. Fixed, along with Master of Arms and Grandmaster of Arms.
  • Item | Hellcharger Helm: Fixed the speed bonus and the free knockback maneuver.
  • Item | Shrouded Memory: The level 5 teleport is now correctly level gated.
  • Monsters | Ogre: Fixed the Shockwave malice ability not working and erroring on hover.
  • Abilities: Fixed bugs in triggers that retarget, e.g. Clever Trick, Duck!.
  • Journal: Fixed Tidy to book order incorrectly placing Villain Actions above Traits.
  • Journal: Glossary tooltips were anchored to the top of the content window, so terms in long documents could not reach their definitions. Fixed.
  • Journal: Glossary tooltips were bound to the content panel and had their content clipped -- they now render over the panel.
More from Draw Steel

Other announcements

All news
In-game event2 Sep 2026The Body Banks!Version 0.0.825 of the Draw Steel Codex is now available! New This Week Respite Redux! Respite got a major facelift. We tried to make this super cool and automated everything we thought we could. We're looking forward to your feedback! · Directors can start a Respite via Game -> Respite or by changing the game mode to Respite in the title bar. Directors can then set # of days elapsed, # of down…In-game event29 Aug 2026UI, Tokens, and Crows!Version 0.0.821 of the Draw Steel Codex is now available! User Interface Improvements · New UI is now the default option for everyone! · Ability to create and share your own buttons and toolkits within the interface. See this video for details: · In Windows, the Codex now has its own custom titlebar instead of using the Windows titlebar. · New easy Codex -> Fullscreen option to switch between f…In-game event19 Aug 2026Popout UI, DTOs, and CROWS: Fortune or Death!Draw Steel Codex 0.0.813 is now available Popout all the things! Dual monitor users rejoice! From character sheets to journal documents to the chat panel, most major dialogs in the app can now be popped out into their own windows. You may have popped PDF documents out before, and if you weren't entirely happy with the performance, we weren't either -- we have completely re-engineered our pop ou…