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Re:BladeNewsSeptember 15 Update — One Chronicle for Every Weapon
Game update

September 15 Update — One Chronicle for Every Weapon

Re:Blade · published 15 Sep 2026, 11:00 UTC

All newsPlayers around this dateRead on Steam

September 15 Update

Hello, this is the developer.

Thank you for continuing to share feedback through the community and email. Following shared Jewels, this update makes the Chronicle shared across all weapons and fixes the reported turret fusion and Sacred reactivation issues.

Please fully close and restart the game after downloading the update.


📖 One Chronicle for every weapon

▶ Weapon records combined
Chronicle kills previously recorded separately for each weapon and tier are now added together by enemy type. All weapons share the same kill records and exchange bonuses.
Your existing records are merged automatically on the first launch after updating. Once merged, switching weapons or tiers uses the same Chronicle progress and bonuses.

▶ Keep adding kills when switching weapons
Raids with another weapon now add to the same boss's kill record.

▶ Chronicle tab notice
A notice at the top of the Chronicle tab explains that it applies to all weapons.


👑 More boss Chronicle milestones

With kills now combined across weapons, boss Chronicles expand from 5 milestones to 7.
We added 250 and 500 kills after the existing 1, 3, 10, 30 and 100 milestones, and redistributed the exchange bonuses between milestones.
Existing kills are preserved and added together across weapons and tiers. Current bonuses are recalculated from that total, so some bonuses may be lower than before the update.
The maximum exchange bonus for each resource after completing the entire Chronicle remains unchanged.


⚙️ First turret deployment after fusion fixed

Fixed the first turret failing to deploy in boss fights with no kills after fusing the Clockwork turret awakening into Endless Production Line.
As before fusion, the first basic attack hit deploys one turret. Fusing during combat does not grant a duplicate opening deployment in the same battle.
We also fixed repeated opening attempts refreshing existing turrets on every hit when all turret slots were full.


✨ Sacred reactivation fixed

We investigated further reports of Sacred Empower failing to reactivate after it ends.
If stored gauge gain filled the gauge as the waiting period ended, the activation check was missing, leaving it stuck at full.
Now, if the gauge is full when the waiting period ends, Sacred Empower activates again immediately.


🏁 Clearer ending screen guidance

▶ Button label
The left button after clearing Stage 20 is now Continue. The right View Armory button is unchanged.

▶ Hidden Truth
Clearing Stage 20 with a weapon from the Hero King's Armory shows a single Hidden Truth button. Pressing it starts the hidden Stage 21 in the next raid.

▶ Permanent bonuses
The ending summary now explains: Based on highest tier · Shared across all weapons.
Each weapon contributes only its highest cleared tier. Re-clearing a lower tier neither stacks another bonus nor reduces the existing one.


🎮 Steam Deck and controller guidance

Tutorials and prompts that described mouse controls during controller play now use controller instructions.
Undoing an Enlightenment effect is shown as B on Steam Deck, and controller-disconnection guidance has also been adjusted for Steam Deck.
Enlightenment tooltip button icons no longer switch to mouse icons while a controller is in use.


💛 Special Thanks

Thank you for sharing your experiences through email, reviews, announcement comments and discussions.

▶ Shared Chronicle and records after switching weapons
세진 · zlzl2677 · hwphwp

▶ Turret fusion and permanent bonus reports and questions
cruxy

▶ Sacred reactivation reports
곽택춘 · THE FAST · alienrepublic · 5055863 · 99silverenator · KDH · birch1984

▶ Hidden boss and achievement condition questions
Metro · Voodoo86

This update starts with the shared Chronicle and reported fixes. We are also continuing to review feedback about the coin limit, first turret position and late-game progression.


💬 Thank you

Your firsthand experiences help us improve Re:Blade. Please share your thoughts or anything unusual after this update through the community or email.

See you in the raid.

— STAGE Games

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