A mystery visual novel set in a fading secondhand bookshop. Five childhood friends confront small-town scandals armed only with what they've read — drawing on the themes of unrelated books to unsettle the things people won't admit. Fifteen self-contained cases, five to ten minutes each, made to be read in the gaps of a busy day, the way a short story in a paperback is.
Spare presentation, no voice acting. If that sounds like your kind of thing, a wishlist helps a small studio more than you'd expect.