Optimization and bugfix.
This is what changed in the Zone: Another major update on optimization.
Global rework of how shadows and physics work in the Zone, resulting in a significant FPS boost, up to 300% in some of the areas and hardware configurations where the CPU was a bottleneck. The work is not done yet, and we continue improving performance, especially on heavy locations like the Megafactory in future updates.
Now you can change difficulty and custom parameters for your world, no need to start a new game. Please note, there is no way back if you change the difficulty from Hardcore to any other.
Electricity fix: now combiner should work properly. Please report any anomalies, and our electrical team will deploy and fix them.
Anomalies fix: some anomalies had extremely high damage and no sound, which caused seemingly random instakills, especially the static shock anomaly. Now fixed.
Now you can "loot all" from the open container. Press "R" with an open container to do so. It will also equip items in their respective slots if they are empty. It should now be easier to loot your own corpse.
Hermit crab locations are fixed; he should not get stuck now.
Various minor fixes and asset updates.
Thank you for your attention, have a nice day!
UPD: Survivors, electricity bug noted. The electrician is drunk, we can now wake him up. He will fix everything tomorrow.