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Clutch: The SimulationNewsClutch v0.2.5: Better Behind the Wheel
Game update

Clutch v0.2.5: Better Behind the Wheel

Clutch: The Simulation · published 17 Aug 2026, 03:44 UTC

All newsPlayers around this dateRead on Steam

v0.2.5 is a major update to driving physics, Force Feedback, hardware support, and overall setup quality. A lot of the work in this release is focused on making Clutch feel better behind the wheel while also making it easier to get into the car and drive.

Driving & Force Feedback

  • New tire physics model with improved behavior across grip, slip, transitions, and sustained drifting.
  • Front and rear tires can now be configured independently, allowing more realistic and flexible vehicle setups.
  • Vehicle physics have been reworked to better support the new tire model and improve overall vehicle behavior.
  • Added a new tire-model-based Force Feedback mode (Type 4), using tire and steering forces more directly to produce steering feedback.
  • Added automatic wheelbase FFB adjustment, helping different wheelbases produce sensible force levels with less manual tuning.
  • Added VR support for adjusting the driver's seating position in-car.
  • Added an option to hide the steering wheel, useful for physical cockpit setups and certain VR configurations.
  • Added additional vehicle setup options, including VR canvas positioning.
  • Vehicle setup files can now support live-updated settings, making car configuration changes easier to test and tune.

Easier Setup

  • The control setup wizard now opens automatically on first launch, helping new players get driving faster.
  • Improved the setup wizard with automatic axis inversion detection and min/max calibration.
  • Improved wizard feedback so axis inversion and control-state changes are represented correctly in the UI.
  • Control icons now correctly reset their orientation between wizard steps.
  • Graphics settings now save automatically, without requiring an additional save action in the launcher.
  • Added automatic respawning if the car falls off the map. No more staring into the void contemplating your mistakes.

Multiplayer

  • Servers now enforce their configured tire setup, ensuring everyone is driving on the intended tires.
  • Added additional telemetry around player setup, including whether players successfully complete control binding and configuration.

Sim Rig & Display Support

  • Added the first version of triple-screen support, including configuration UI for multi-monitor rigs.
  • Added a VR dashboard/HUD canvas for improved in-car information while driving in VR.
  • Expanded VR configuration support through vehicle-specific canvas positioning.

SimHub & Audio

  • Updated SimHub telemetry support with additional data for external dashboards and hardware.
  • Integrated a new FMOD-based vehicle audio system, improving how vehicle sound data is generated and presented.

Mods & Launcher

  • Added drag-and-drop mod installation through the launcher, making custom content easier to install.
More from Clutch: The Simulation

Other announcements

All news
Game update7 Sep 2026Hot fix for game breaking bugsDefault replay is now false in launcher Fixed issue with joining servers with replay mode on VR now auto full screens "Press up" is misspelling fixed in wizard Chrome should now work in GLB import and specular should work F3 camera changing now tells you what mode it changed to Common button helper shows up more often nowGame update23 Aug 2026v0.2.5.2Fixes for default FFB detected on wheels being too light Initial implementation of tire sidewall deformation Hide steering wheel option should now actually hide the steering wheelGame update18 Aug 2026v0.2.5.1Fix for control binding wizard working Fix for 1 FPS on systems without FFB devices (sorry!)