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InViNodeNewsDon't get confused
Game update

Don't get confused

InViNode · published 2 Aug 2026, 19:02 UTC · build 24521439

All newsPlayers around this dateRead on Steam

Due to some remarks on the ...not so great artwork for the NVL node (which was meant to be a switch), we decided to switch it around.

Monologue icon became ...

Narrative became a scroll

So NVL control could become a book

More from InViNode

Other announcements

All news
Game update30 Aug 2026A small update on requestA couple of users asked for arrows on the lines. It is cosmetic, it is there now. Perhaps we will make them adjustable. Currently there is simply arrows on the end.Major update25 Aug 2026Version 2.40.0From now on, you can switch dark and light theme. We had two UX/UI designers (from our test group), who have looked at the options. First we aimed at simply white for light, but this was shot down, especially as the dark mode isn't fully black (high contrast). A mostly 'conservative' icon has been added to switch. The choice is application wide, so you can't select per project (We were in the p…Game update25 Aug 2026Version 3.38.9 micro updateWe removed the option for single file export. This for several reasons, but firstly because nobody seemed to actually use it (Testers confirmed). It also fits better in the envisioned flow to be able to import the characters.rpy, images.rpy and variables.rpy. We are currently working on bigger updates, but we felt this was a nice quick win.