Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
HackHub - Ultimate Hacker SimulatorNewsHACKHUB 1.0 RELEASED!
Steam news

HACKHUB 1.0 RELEASED!

HackHub - Ultimate Hacker Simulator · published 1 Aug 2026, 10:24 UTC

All newsPlayers around this dateRead on Steam

Hackhub 1.0.0

This is the big one. The headline is full Multiplayer, but there's a pile of new apps, commands and sites on the singleplayer side too.

Multiplayer

You can finally jump into a shared world, go after other players, and raid NPC companies.

  • Servers and a live world. Procedurally generated company sites, NPC targets, and a shared network to poke around in. The connect flow got rebuilt, and there's now a proper notice screen when you get kicked.

  • New MP-only commands: openvpn, authkey, decode, appraise, crack, clearlogs, pivot, market, launder, watch. Looted keys and decoders drop as real files you can decrypt, and they get reconciled with your inventory once used.

  • New MP-only apps: NetworkMonitor, Siege, Firewall, and Chat. These stay hidden in singleplayer.

  • Staged hacking + surveillance. Hack stages are gated now, and the watch sweep shows NPC observer aliases so you know who's looking.

  • Money and mail tie-ins. MP-specific banking (with laundering via launder) and mail flows.

  • Heads up: playing multiplayer won't touch your singleplayer save, and the menu warns you about it.

Player-Run Infrastructure & Sites

This is the meta-game that makes the whole world hackable. You buy real infrastructure from provider sites, stand up your own presence, and everyone else can try to tear it down.

  • Hosting providers. DigitalSea (Droplets) and ArizonaWebServices (Instances) for VPS / cloud servers, each with full marketing pages, sign-in, and a working dashboard.

  • Domain registrars. Namecheep and GoDiddy for registering domains and managing DNS.

  • CDN / edge. Cloudfire, a Cloudflare-style proxy that fronts your site, mitigates DDoS, and (on the paid tiers) masks your origin IP.

  • The cat-and-mouse part. If a target hides behind Cloudfire, attackers can dig up the real origin with dnshistory, whois, dig and probe, which feeds straight into that origin-IP leak on shadowlist.onion. Lock your DNS down or get farmed.

  • Company sites everywhere. Procedurally generated business sites across ~24 industries (banks, corporate, government, legal, healthcare, insurance, logistics, media, fashion, electronics, restaurants, grocery, and more) with real logos and hero art, so every target in the world feels like an actual company.

New Apps

  • Chat for in-game messaging.

  • FileGorilla, a proper FTP client with sessions and transfers.

  • NetworkMonitor for watching traffic.

  • Siege and Firewall for the MP attack/defense side.

  • OpenFileDialog, a system-wide "open file" picker.

  • Trash Bin. Deleted files go here now instead of vanishing.

Systems & UI

  • Window snapping. Drag windows to edges/zones with a snap overlay and a layout flyout.

  • Global alert bar for system-wide notifications.

  • Netrun phone app, plus darknet hints piped in through it.

  • Objectives on the desktop so your active tasks are right there.

  • A lot of smaller UI passes across Settings, the taskbar, start menu, and system tray.

New Terminal Commands (singleplayer too)

  • Added probe, dnshistory, deface, dig, nslookup, mxlookup.

  • Rewrote whois and nmap, added sqlmap (Python3) and expanded ssh.

Websites

  • GreyMarket, a new grey-market site with a buy/sell UI.

  • Dox board.

  • Goagle sign-in. Added an OAuth-style consent flow, plus refreshed account and search pages.

  • Twotter, basically rebuilt. New compose box, rich text, media, bookmarks, a status/detail page, reworked profile and search, and multiplayer hooks.

  • Touch-ups on LCB Bank, the e-commerce shop template, and a few Eppenstein pages.

Balance & Content

  • Tier 2 / Tier 3 balance pass.

  • Handbook content updates.

Fixes & Polish

  • General performance work.

  • Fixed news loading.

  • Fixed mod deletion.

  • Storyline (The Journalist's Sister) fixes and small adjustments. No new story content, just cleanup.

  • ContentSDK updates (mod loader, API bridge, permissions).

  • Localization for 30 languages, including all the new multiplayer strings.

  • Plenty of general bug fixes on top of that.

Heads up: Multiplayer is still in active development. Expect frequent content drops, changes and balance tweaks as we keep building it out. Bugs and resets can happen, so bring your feedback.

More from HackHub - Ultimate Hacker Simulator

Other announcements

All news
In-game event25 Aug 2026Patch Notes 1.1.0New Stuff · The game now keeps automatic backups of your saves. There is a new Backups section on the Load screen, and if a save ever goes missing the game offers to bring it back. · New Game now asks you to confirm before it starts, and reminds you that your old save is still there. · Bug reports can now carry your save file and logs, so we can actually reproduce what happened to you. Nothing…Game update9 Aug 2026Patch Notes 1.0.19Fixes · Major performance improvements across the game. · Apple Silicon Macs now get the right version of the game. It was close to unplayable on M-series machines. · The glitch effect that plays during a hack no longer freezes the screen. · Player-made websites work properly again. Their icons, fonts and animations had stopped loading, and the pages themselves were coming up blank. · Company w…Game update8 Aug 2026Patch Notes 1.0.16New Stuff · Chat improvements: all pinned messages listed at once, pins and reply quotes jump to the message wherever it is in history, and a "Jump to present" button when you have scrolled away. · Repository readmes are rendered properly again: headings, bold, lists, tables and code blocks all work, and banner art keeps its shape instead of collapsing into a smear. · Readmes are also found as…